Syneil Level 1 of the Dungeon (0, 0, D:1) the barachi corpse of Syneil (skeletalised by now) (10, 17, D:1) 5 stones (10, 30, D:1) a +0 dagger (14, 9, D:1) a rat skeleton (14, 14, D:1) a frilled lizard skeleton (14, 33, D:1) a bat skeleton (15, 23, D:1) a +0 club (17, 15, D:1) a goblin skeleton (20, 17, D:1) a +0 leather armour (25, 47, D:1) a rat skeleton (33, 37, D:1) a bat corpse (45, 31, D:1) a +0 dagger a goblin skeleton (54, 30, D:1) a +0 dagger (57, 40, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (still there?) a +3 flail (still there?) 2 throwing nets (still there?) a gnoll corpse (still there?) (1, 0, D:2) a ball python corpse