Syneil Level 1 of the Dungeon (0, 0, D:1) 2 stones (3, -5, D:1) a +0 ring mail (4, -35, D:1) a hobgoblin skeleton (5, -35, D:1) a +0 dagger (5, -21, D:1) a +0 dagger 5 stones (7, 1, D:1) a +0 spear (9, -13, D:1) a +0 short sword (11, -4, D:1) a +0 sling (14, -33, D:1) 8 stones (29, -39, D:1) a +0 robe (31, -15, D:1) a ball python corpse (skeletalised by now) (32, -32, D:1) a +0 club (37, -18, D:1) a +0 dagger (39, -19, D:1) a +0 short sword (44, -7, D:1) a +0 whip a frilled lizard skeleton a kobold skeleton (52, -4, D:1) a quokka skeleton (63, 0, D:1) a jackal corpse (skeletalised by now) (63, 1, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 18, D:2) a maw talisman (10, 15, D:2) a +0 leather armour (14, 7, D:2) a hobgoblin skeleton (15, 4, D:2) a +0 rapier (17, -11, D:2) 2 boomerangs (17, 17, D:2) a +0 vampiric hand axe (18, 19, D:2) a bat corpse (skeletalised by now) (19, 27, D:2) a book of Unlife (23, -5, D:2) a quokka skeleton (23, 4, D:2) 4 stones (23, 6, D:2) a +0 dagger (26, 5, D:2) a rat corpse (skeletalised by now) (27, 7, D:2) 4 stones (43, 33, D:2) 4 stones (45, 12, D:2) a frilled lizard corpse (skeletalised by now) (50, 7, D:2) a +0 dagger a +0 sling (52, -2, D:2) a +0 dagger (53, -11, D:2) a hobgoblin corpse (skeletalised by now) (66, -8, D:2) 5 stones (67, -6, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (11, 24, D:3) a +0 hand axe a +0 leather armour (11, 27, D:3) a dart slug corpse (13, -6, D:3) a +0 plate armour (19, -12, D:3) 7 stones (23, 27, D:3) a wand of flame (3) (31, 21, D:3) a +0 sling a +0 dagger (33, 27, D:3) a book of Iron (34, 26, D:3) 11 gold pieces (34, 28, D:3) 13 gold pieces (34, 32, D:3) a +0 sling (35, 4, D:3) a javelin (41, 3, D:3) a +0 short sword an orc corpse (42, 23, D:3) a hobgoblin skeleton