Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 6, D:1) 8 stones (0, 11, D:1) a +0 ring mail (9, 6, D:1) a +0 ring mail (15, -7, D:1) a staff of conjuration (16, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 21, D:1) a frilled lizard skeleton (23, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 14, D:1) 3 large rocks (30, -3, D:1) a +0 short sword 2 stones a quokka corpse (skeletalised by now) (31, -18, D:1) a +0 robe (32, -7, D:1) 2 stones (33, -6, D:1) 6 stones (34, 6, D:1) 4 stones (35, 6, D:1) a +0 ring mail (41, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, -5, D:1) 4 stones (49, 12, D:1) a bat corpse (skeletalised by now) (50, 3, D:1) a hobgoblin skeleton (51, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, 10, D:2) a +0 dagger a jackal corpse (skeletalised by now) (3, 12, D:2) a +0 trident (4, -7, D:2) 6 stones (4, 14, D:2) a bat corpse (skeletalised by now) (16, -2, D:2) 8 stones (19, -10, D:2) a +0 whip a gnoll corpse (20, -10, D:2) a +0 whip (20, 5, D:2) an adder skeleton (20, 15, D:2) a +0 club a +0 sling a goblin skeleton (21, -10, D:2) a +0 flail a +0 chain mail a +0 dagger an orc corpse (21, 16, D:2) a +0 club a goblin skeleton (22, 16, D:2) a +0 club a +0 club a bat skeleton (31, 9, D:2) a +0 battleaxe (38, 8, D:2) a +0 short sword a +0 leather armour (39, -2, D:2) a +0 dagger (44, 23, D:2) 3 stones (46, 22, D:2) a +0 chain mail