Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -13, D:1) a +0 animal skin (4, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 17, D:1) a +0 whip 2 stones (10, -15, D:1) a +0 club a kobold corpse (skeletalised by now) (11, -15, D:1) a rat corpse (skeletalised by now) (23, 3, D:1) 5 stones (27, 23, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (38, 24, D:1) a +0 short sword (39, 8, D:1) a rat skeleton (42, -8, D:1) a rat skeleton (48, 21, D:1) a +0 whip a gnoll skeleton (50, -4, D:1) a rat skeleton (51, -2, D:1) a ball python skeleton (53, 21, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (8, -24, D:2) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -2, D:2) an adder corpse (11, -23, D:2) a +0 club (12, -35, D:2) a ball python skeleton (12, -34, D:2) a hobgoblin skeleton (17, -25, D:2) a +0 ring mail (29, -18, D:2) a rat corpse (skeletalised by now) (36, -39, D:2) a +0 club a rat skeleton a hobgoblin skeleton (40, -38, D:2) a +0 short sword of draining the human skeleton of Terence (49, -40, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 club the human corpse of Sigmund a goblin corpse (1, 0, D:3) a +0 club (2, 0, D:3) a +0 club a +0 club a goblin corpse a goblin corpse (3, 0, D:3) a +0 club