Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -8, D:1) 9 stones (3, -7, D:1) a bat skeleton (13, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -18, D:1) a +0 club (17, -12, D:1) a rat corpse (skeletalised by now) (17, -10, D:1) a rat corpse (skeletalised by now) (18, -14, D:1) 4 stones (18, -11, D:1) a ball python corpse (skeletalised by now) (22, -18, D:1) 9 stones (22, -13, D:1) a +0 robe (22, 12, D:1) a +0 short sword 5 stones (26, -29, D:1) 3 stones (26, -25, D:1) a +0 dagger (28, -27, D:1) a +0 club a goblin skeleton (35, -17, D:1) a +0 dagger a kobold skeleton (42, 18, D:1) a rat corpse (skeletalised by now) (47, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (0, 40, D:2) a +0 war axe (1, 53, D:2) 5 stones (3, 7, D:2) a +0 club (5, -4, D:2) a +0 dagger a kobold skeleton (6, 54, D:2) an adder corpse (skeletalised by now) (9, 42, D:2) a +0 chain mail (13, 6, D:2) a rat skeleton (13, 27, D:2) a hobgoblin skeleton (15, 40, D:2) 5 stones (19, 55, D:2) a ball python corpse (skeletalised by now) (25, 46, D:2) a +0 dagger a goblin skeleton (36, 18, D:2) a +2 vampiric spear (41, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 10, D:2) 8 stones (47, 23, D:2) a quokka corpse (skeletalised by now) (48, 22, D:2) a jackal corpse (skeletalised by now) (49, 23, D:2) a jackal corpse (skeletalised by now) (49, 24, D:2) a jackal corpse (skeletalised by now) (50, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (15, -6, D:3) 6 stones (20, -1, D:3) a quokka corpse (37, -25, D:3) a giant cockroach corpse (51, -17, D:3) a +0 robe (53, -28, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (54, -28, D:3) an adder corpse (skeletalised by now)