Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, -17, D:1) a bat skeleton (3, 30, D:1) a rat corpse (skeletalised by now) (4, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -14, D:1) 9 stones (17, 19, D:1) a frilled lizard skeleton (27, 6, D:1) a +0 dagger (28, 0, D:1) 4 stones (30, -15, D:1) a rat skeleton (31, 17, D:1) a +0 dagger (32, 0, D:1) 5 stones (33, 5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 7, D:2) an adder corpse (skeletalised by now) (17, -25, D:2) an adder skeleton (18, -15, D:2) a +0 halberd (21, -22, D:2) a +0 dagger (21, -11, D:2) an adder skeleton (22, -12, D:2) a frilled lizard skeleton (22, 13, D:2) a frilled lizard skeleton (23, -10, D:2) a ball python skeleton (23, 3, D:2) 5 stones (25, 5, D:2) a ball python skeleton (25, 10, D:2) a +0 short sword (25, 13, D:2) a +0 robe (33, 11, D:2) a +0 whip (33, 17, D:2) 7 stones (36, -32, D:2) a +0 flail (39, -11, D:2) a +0 robe (47, 1, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -2, D:3) 3 stones (17, -18, D:3) a ribbon worm corpse (24, -9, D:3) a +0 scale mail (26, -14, D:3) 9 stones (27, -6, D:3) an adder corpse (30, -18, D:3) 4 boomerangs (53, 3, D:3) a +0 hand axe a +0 leather armour an orc corpse (60, 10, D:3) a wand of roots (5)