Syneil Level 1 of the Dungeon [Shop] Goarphew's Antique Weapon Emporium a +0 sling (27 gold) a +4 falchion of electrocution (531 gold) a +0 spear (54 gold) a +0 hand axe (54 gold) the +10 falchion of Peril {holy, rElec rPois Str+4 SInv} (1551 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +2 great mace of protection (356 gold) a +0 spear (54 gold) a +0 mace (54 gold) [Shop] Zoladed's Jewellery Shoppe a +6 ring of strength (504 gold) an amulet of regeneration (420 gold) an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) a +6 ring of strength (504 gold) an amulet of guardian spirit (420 gold) a ring of positive energy (280 gold) a ring of wizardry (420 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (15, -6, D:1) a +0 club (21, -8, D:1) 7 stones (22, -8, D:1) a rat corpse (skeletalised by now) (33, 0, D:1) 4 stones (34, 11, D:1) a ball python corpse (skeletalised by now) (35, -5, D:1) a +0 dagger (41, -10, D:1) a +0 short sword a kobold skeleton (44, 12, D:1) an amulet of reflection Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (3, 2, D:2) a rat skeleton (4, 13, D:2) a +0 dagger (8, -6, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (11, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -22, D:2) a +0 sling (14, 22, D:2) an adder corpse (skeletalised by now) (15, 23, D:2) a hobgoblin corpse (skeletalised by now) (16, -25, D:2) a ball python corpse (skeletalised by now) (17, -12, D:2) a +0 pair of gloves (18, 27, D:2) a ball python corpse (skeletalised by now) (22, -19, D:2) a staff of cold (29, 4, D:2) a +0 spear a +0 chain mail a goblin corpse (skeletalised by now) (30, -8, D:2) the felid corpse of Natasha (skeletalised by now) (33, -21, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Odiaggo's Book Shoppe a My Sojourn through Swampland (240 gold) a book of Frost (200 gold) a book of Hexes (360 gold) the Writings on Leucotic Diagrams (340 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Hoarfrost Cannonade Ice/Forgecraft 5 a book of Air (220 gold) a book of Callings (280 gold) a book of Spontaneous Combustion (380 gold) a book of Debilitation (220 gold) a book of Burglary (220 gold) a Necronomicon (540 gold) (0, 0, D:3) a +0 robe (4, 16, D:3) a frilled lizard corpse (skeletalised by now) (5, 15, D:3) a staff of conjuration (6, -22, D:3) a +0 kite shield (9, -13, D:3) a bat skeleton (14, -9, D:3) a +0 leather armour (15, 4, D:3) a +0 plate armour (18, 21, D:3) a +0 dagger a goblin skeleton (24, 22, D:3) a ring of resist corrosion (27, 12, D:3) a +0 club (31, 26, D:3) a +0 ring mail (33, -17, D:3) a rat skeleton (34, -8, D:3) a +0 pair of gloves (35, 10, D:3) a +0 flail (37, -15, D:3) a +0 whip a +0 club a +0 whip a gnoll skeleton a gnoll skeleton (37, -14, D:3) a +0 halberd (44, 12, D:3) a +0 whip (45, 24, D:3) a ball python corpse (skeletalised by now) (48, -7, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 club a stone (2, 23, D:4) an adder skeleton (4, 24, D:4) 4 stones (15, -16, D:4) a hound skeleton (15, -2, D:4) 5 stones (17, -13, D:4) a jackal skeleton (22, -15, D:4) a +0 arbalest (22, 2, D:4) 4 stones (23, 6, D:4) a +0 chain mail (27, -2, D:4) a +0 dagger a +0 ring mail (27, 31, D:4) a howler monkey skeleton (44, -6, D:4) 2 stones a +0 dagger (48, -4, D:4) a +0 halberd a gnoll skeleton (49, -4, D:4) a +0 robe a +0 dagger an orc skeleton (49, -1, D:4) a +0 flail a +0 short sword an orc skeleton (50, -3, D:4) a +0 spear a gnoll skeleton (50, 0, D:4) a +0 club an orc skeleton (51, -3, D:4) a hobgoblin skeleton (52, 2, D:4) a +0 ring mail a +0 short sword a +0 flail an orc skeleton an orc skeleton (58, -19, D:4) a +0 spear (59, -13, D:4) a +0 robe Level 5 of the Dungeon (2, -2, D:5) a +0 long sword (2, 17, D:5) a hound corpse (skeletalised by now) (3, 0, D:5) a -1 sling (9, -8, D:5) a stone (11, -12, D:5) a +0 flail (12, -9, D:5) a +0 spear a gnoll skeleton (12, -8, D:5) a +0 spear (23, -14, D:5) a hound skeleton (23, -7, D:5) a +1 flail of draining a gnoll skeleton (25, -9, D:5) a +0 club (26, -11, D:5) a +0 long sword of protection (30, -9, D:5) a +1 spear of venom a +0 halberd a gnoll skeleton (30, -8, D:5) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (31, -14, D:5) 2 stones (38, -15, D:5) a +0 chain mail (43, 8, D:5) a +0 chain mail (44, 3, D:5) 6 boomerangs (47, 8, D:5) a +0 orcbow a centaur skeleton (52, -11, D:5) a jackal skeleton (52, -9, D:5) a jackal skeleton (54, 10, D:5) 2 potions of degeneration {!q} Level 6 of the Dungeon (0, 0, D:6) a +1 falchion of freezing a +0 robe (1, 2, D:6) a +0 hand axe a +0 robe (1, 3, D:6) a +5 dire flail a +0 robe (2, 5, D:6) a +0 long sword a +0 robe (6, -17, D:6) a +6 ring of intelligence (7, 14, D:6) a +0 falchion a +0 ring mail a +0 dagger (10, 14, D:6) a +0 short sword (11, 16, D:6) a +0 ring mail (12, 14, D:6) a +2 whip of electrocution (15, 6, D:6) a +0 ring mail (20, 1, D:6) a scroll of fog (20, 6, D:6) a +0 robe a +1 dagger of flaming (21, 1, D:6) a scroll of identify (28, 20, D:6) a +0 trident (36, 2, D:6) a +0 spear (38, -19, D:6) a +0 broad axe (39, -19, D:6) a +0 rapier (40, -19, D:6) a +0 flail (40, 4, D:6) a +0 robe a +0 whip a gnoll skeleton (41, -19, D:6) a +0 dagger (41, -11, D:6) a +0 leather armour (41, -4, D:6) a +0 dagger an orc skeleton (41, -2, D:6) a +0 leather armour a +1 dagger of venom a +0 club (42, -19, D:6) a +0 trident (42, -5, D:6) a +0 leather armour a boomerang a +0 club an orc skeleton (42, 5, D:6) a +0 flail a +0 flail a gnoll skeleton (49, -16, D:6) a +1 whip of freezing a +0 robe (50, -14, D:6) a +0 chain mail a +0 flail (52, -24, D:6) a +0 mace (53, -25, D:6) a +0 leather armour a +0 hand axe (57, -22, D:6) a +3 ring mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword of venom (5, 4, D:7) a +0 leather armour (5, 5, D:7) a +2 war axe of flaming (7, 5, D:7) a +0 broad axe (12, 0, D:7) a +0 scale mail (13, 15, D:7) a +0 falchion (17, 8, D:7) 5 stones a +0 club (19, 19, D:7) a +0 long sword a +0 war axe a +0 whip (19, 20, D:7) a +0 robe a +7 vampiric battleaxe (20, -8, D:7) 4 boomerangs (23, 13, D:7) a +3 battleaxe a +0 robe (23, 14, D:7) a +0 mace a +0 robe (23, 15, D:7) a +4 great sword a +0 robe a +0 dagger a +0 robe (23, 17, D:7) a +4 morningstar a +0 robe (23, 18, D:7) a +0 robe a +4 dagger a +0 robe a +2 long sword (23, 20, D:7) a +0 robe a +3 spear of freezing (25, 17, D:7) a +0 ring mail a +0 falchion (26, 14, D:7) a ring of poison resistance a +0 spear (26, 16, D:7) a +0 short sword (27, 13, D:7) a +0 leather armour a +0 whip (28, 13, D:7) a +0 leather armour a +0 dagger (29, 17, D:7) a +0 dagger (30, 11, D:7) 14 stones a +0 robe a +0 dagger a +0 mace a +0 hand axe a +0 hand axe a +0 hand axe a +0 spear a +0 whip (36, 29, D:7) a +0 leather armour (38, -1, D:7) a +0 spear (39, -6, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 scale mail (0, 33, D:8) 5 stones (0, 52, D:8) 4 stones (1, 0, D:8) a +0 dagger (3, 1, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 orcbow (3, 11, D:8) a +0 leather armour (7, 11, D:8) a +0 whip (9, 8, D:8) a +0 dagger (15, 1, D:8) a +0 robe a +0 dagger (15, 2, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (16, 2, D:8) a +0 club (35, 20, D:8) 24 gold pieces (35, 21, D:8) 7 stones (35, 22, D:8) a scroll of teleportation (38, 13, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). (38, 24, D:8) a +0 club a +0 club (38, 27, D:8) a +0 flail (45, 16, D:8) 6 stones (62, 27, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 dagger a +0 robe (2, -2, D:9) a +0 whip a +0 falchion a +0 leather armour (4, 0, D:9) a +0 shortbow (12, -4, D:9) a +0 short sword a +0 scale mail (30, 20, D:9) a +0 shortbow (32, -8, D:9) a +0 short sword a curare-tipped dart {!f} a +4 dagger (32, -6, D:9) a +0 short sword 2 stones (32, -2, D:9) a +0 halberd a +0 chain mail (32, -1, D:9) a +0 dagger (33, -8, D:9) a +0 short sword 5 stones (33, 24, D:9) a +2 dagger of venom a +0 robe (34, 28, D:9) a +0 scimitar of protection Level 10 of the Dungeon [Shop] Unitto's Weapon Emporium the +3 flail "Hoaxet" {drain, *Corrode rElec rPois Will-} (504 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. the +3 halberd of Experimentation {heavy, *Rage rN+++ Str+2 Int+8} (1174 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). a +3 morningstar of protection (370 gold) a +3 morningstar of holy wrath (411 gold) a +1 war axe of electrocution (266 gold) the +4 short sword of the Thing {holy, rF++ rN+ Str-2 SInv} (919 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). SInv: It lets you see invisible. a +2 hand axe of electrocution (331 gold) (4, -13, D:10) 6 stones (5, 7, D:10) a +0 robe (7, -30, D:10) 4 stones (12, -11, D:10) a dragon-blood talisman (15, 15, D:10) a +3 morningstar of freezing a +0 robe a +1 war axe of freezing a +0 robe (16, 15, D:10) a +0 long sword a +0 robe (17, 15, D:10) a +0 great sword a +0 robe (21, -18, D:10) a +0 quarterstaff (21, 11, D:10) a +0 battleaxe of freezing 4 silver javelins a +0 ring mail (27, -11, D:10) a book of Sloth (32, 6, D:10) a +0 robe (32, 10, D:10) a +2 battleaxe a +0 robe (36, -13, D:10) a +0 robe a +0 dagger (41, 7, D:10) a +0 robe (42, -12, D:10) a +0 ring mail (46, 8, D:10) 6 boomerangs (49, 4, D:10) a +0 mace (56, -15, D:10) 2 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (25, 12, D:11) a +0 club (32, 33, D:11) a +0 long sword (38, 22, D:11) a ring of protection from fire (48, 20, D:11) a +0 short sword (49, 19, D:11) a +0 morningstar a +0 dire flail (51, 19, D:11) a +0 dagger a +0 robe a +1 dagger of electrocution a +0 robe (51, 24, D:11) 4 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Caamitto's Antique Armour Shoppe a +4 chain mail of poison resistance (1168 gold) an orb of energy (656 gold) a +4 plate armour of fire resistance (2050 gold) a +1 hat of willpower (656 gold) a +2 chain mail of cold resistance (881 gold) the +5 ring mail "Fucuneur" {rPois Will- SInv Stlth+} (1763 gold) rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +2 robe of fire resistance (725 gold) (0, 0, Lair:1) 3 stones (12, -18, Lair:1) a +0 scale mail (15, 6, Lair:1) the +3 quarterstaff of the Poles {antimagic, Int+6} Int+6: It affects your intelligence (+6). (21, 27, Lair:1) a +0 whip (27, 6, Lair:1) a book of the Hunter (30, 20, Lair:1) a +0 scimitar (34, -21, Lair:1) a +0 pair of gloves (42, -20, Lair:1) a scroll of noise (46, 5, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (5, -1, Lair:2) 4 gold pieces (6, 0, Lair:2) 11 gold pieces (33, -3, Lair:2) a book of Ice (33, 13, Lair:2) a +0 dire flail (37, 15, Lair:2) a +5 ring of evasion (40, 25, Lair:2) a +0 pair of boots (41, 1, Lair:2) 6 poisoned darts (41, 26, Lair:2) a +0 dagger (51, 25, Lair:2) a serpent talisman (63, 4, Lair:2) a +0 leather armour (65, -1, Lair:2) a +0 great sword