Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -27, D:1) a +0 short sword (1, -9, D:1) a +0 short sword 4 stones (1, -5, D:1) a staff of alchemy (2, -22, D:1) a bat corpse (skeletalised by now) (4, 12, D:1) a +0 club (6, -27, D:1) a hobgoblin corpse (skeletalised by now) (7, 13, D:1) a hobgoblin corpse (skeletalised by now) (9, 16, D:1) a quokka corpse (skeletalised by now) (12, -25, D:1) a +0 pair of gloves (15, -30, D:1) a +0 robe (22, -27, D:1) a +0 dagger (25, 4, D:1) a rat corpse (skeletalised by now) (26, -28, D:1) a +0 club 3 stones (26, -13, D:1) a hobgoblin skeleton (28, -30, D:1) a +0 dagger 5 stones a kobold skeleton (29, -28, D:1) a +0 club 2 stones a kobold skeleton (36, -24, D:1) a frilled lizard skeleton (41, 1, D:1) a +0 dagger (44, -28, D:1) a rat skeleton (44, -2, D:1) a jackal skeleton (50, -18, D:1) a +0 dagger a kobold skeleton (53, -27, D:1) a rat skeleton (53, -26, D:1) a +0 club (55, -5, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, -36, D:2) 6 poisoned darts (14, -3, D:2) a +2 helmet (23, -40, D:2) a +0 robe (36, -37, D:2) an adder skeleton (49, -32, D:2) a frilled lizard corpse (skeletalised by now) (49, 3, D:2) a +0 club a kobold corpse (skeletalised by now) (56, -8, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Yxelepug's Weapon Emporium 7 stones (9 gold) a +0 club (14 gold) a +1 partisan of freezing (198 gold) 6 stones (8 gold) a +2 morningstar of flaming (268 gold) the +7 quarterstaff of Wounding {elec, rElec Stlth+} (865 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +1 scimitar of holy wrath (198 gold) 7 stones (9 gold) a +4 short sword of protection (358 gold) (11, -6, D:3) a +0 club a goblin skeleton (18, 18, D:3) a +0 leather armour (18, 19, D:3) a +0 falchion (23, 19, D:3) a +0 dagger (34, -10, D:3) a +0 club (36, -23, D:3) a +0 ring mail (36, 28, D:3) a +0 pair of gloves (40, 23, D:3) a +0 ring mail (43, -25, D:3) a +0 spear (43, -23, D:3) a frilled lizard skeleton (43, 32, D:3) a +0 robe (44, 24, D:3) a +0 whip (52, 15, D:3) a +0 trident (56, -19, D:3) a quokka corpse (skeletalised by now) (57, -10, D:3) a +0 dagger of speed Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 1, D:4) a +0 dagger a stone (5, -9, D:4) a scroll of noise (6, -27, D:4) a +0 falchion (8, -8, D:4) 12 gold pieces (17, -23, D:4) a stone (23, -26, D:4) 3 atropa-tipped darts (32, -2, D:4) a hobgoblin skeleton (40, -4, D:4) a +0 club (44, 1, D:4) a +1 dagger of electrocution (45, 2, D:4) the +9 hand axe of the Glowing Messenger {flame, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (4, -24, D:5) 4 stones (5, 3, D:5) a +0 hammer (7, -10, D:5) a +0 quarterstaff (10, -4, D:5) a +0 leather armour (14, -14, D:5) a quokka skeleton (15, -12, D:5) an adder skeleton (17, -33, D:5) a +0 ring mail (17, 3, D:5) a +0 hammer (20, -41, D:5) 4 stones (29, -41, D:5) an adder corpse (skeletalised by now) (55, -6, D:5) a +1 long sword of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (1, -7, D:6) a +0 whip a +0 ring mail a +0 short sword (1, 0, D:6) a +1 scimitar of draining +0 steam dragon scales (2, -7, D:6) a +0 dagger a +0 robe (2, -6, D:6) a +0 dagger a +0 robe (5, 1, D:6) a +0 flail (30, 11, D:6) 5 stones (38, -25, D:6) a +0 falchion a +0 leather armour (38, 3, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 45 gold pieces (still there?) a +2 whip of flaming (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 chain mail (still there?) (1, 0, D:7) 6 gold pieces a +0 club (20, 7, D:7) a +0 shortbow (23, 6, D:7) a +0 ring mail (25, 4, D:7) a staff of earth the Ecumenical Temple