Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (0, 24, D:1) a +0 robe (1, -1, D:1) a +0 spear (6, -7, D:1) a +0 dagger a goblin skeleton (13, -9, D:1) 4 javelins (13, 16, D:1) a hobgoblin corpse (skeletalised by now) (15, -5, D:1) a ball python corpse (skeletalised by now) (17, 3, D:1) 5 poisoned darts (33, -1, D:1) a +0 dagger a kobold skeleton (36, 1, D:1) a +0 club a ball python skeleton (38, -1, D:1) a quokka skeleton (39, 18, D:1) a +0 dagger (53, -8, D:1) a frilled lizard corpse (skeletalised by now) (55, 33, D:1) 2 stones (56, 25, D:1) a storm talisman (60, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, 2, D:2) a +0 robe (5, 10, D:2) 3 javelins (12, 0, D:2) a +0 dagger a goblin skeleton (15, 14, D:2) 5 stones (16, 13, D:2) a +1 antimagic war axe (23, 22, D:2) an adder skeleton (26, 30, D:2) 4 stones (29, 6, D:2) a jackal skeleton (29, 21, D:2) a rat skeleton (30, 12, D:2) an adder skeleton (32, 21, D:2) 3 poisoned darts (32, 29, D:2) a hobgoblin corpse (skeletalised by now) (36, 26, D:2) a rat corpse (skeletalised by now) (40, 7, D:2) a +0 whip (40, 28, D:2) a ball python corpse (skeletalised by now) (41, 4, D:2) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (45, 22, D:2) 5 stones (51, 39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, 13, D:3) a bat corpse (9, 0, D:3) a +0 leather armour (10, 2, D:3) a +0 flail (10, 9, D:3) a jackal corpse (12, 12, D:3) a +0 rapier (16, 19, D:3) an adder corpse (17, 19, D:3) a rat corpse (18, 18, D:3) a giant cockroach corpse a sewer (0, 0, Sewer) 9 stones (6, -3, Sewer) a +0 dagger a kobold corpse