Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -7, D:1) a +0 dagger (3, 7, D:1) 5 stones (9, 12, D:1) a +0 club (18, -1, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 2, D:1) a +0 spear (21, -20, D:1) a +0 club a kobold skeleton (21, -2, D:1) a +0 dagger (24, 24, D:1) a +0 pair of gloves (26, -30, D:1) a quokka skeleton (31, -20, D:1) a +0 dagger (32, 28, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, 0, D:1) a stone a +0 dagger (34, 1, D:1) 2 stones a +0 short sword a kobold skeleton (36, -11, D:1) a hobgoblin skeleton (37, -26, D:1) a +0 dagger a goblin skeleton (38, -19, D:1) 2 stones (42, 4, D:1) a +0 club (48, -8, D:1) a frilled lizard corpse (skeletalised by now) (51, -1, D:1) 6 poisoned darts (56, -10, D:1) a jackal corpse (skeletalised by now) (56, -9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (16, 5, D:2) a rat corpse (skeletalised by now) (18, 9, D:2) an adder corpse (skeletalised by now) (39, 14, D:2) a scroll of amnesia (44, 22, D:2) 4 stones (45, 14, D:2) a +2 heavy spear (47, 25, D:2) a +0 dagger (48, 16, D:2) an adder corpse an adder corpse (49, 18, D:2) a +0 whip a frilled lizard corpse a kobold corpse (49, 27, D:2) a +0 dagger a +0 dagger a goblin corpse a goblin corpse