Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (4, -18, D:1) a rat skeleton (4, 9, D:1) a rat corpse (skeletalised by now) (20, -19, D:1) a flux talisman (20, -12, D:1) a +0 whip a kobold skeleton (20, 5, D:1) a +0 scale mail (26, -13, D:1) 5 stones (26, -11, D:1) a +0 dagger 5 stones (28, 14, D:1) a rat corpse (skeletalised by now) (32, 0, D:1) a +0 dagger (43, -4, D:1) a hobgoblin corpse (skeletalised by now) (44, -5, D:1) a +0 club a gnoll corpse (skeletalised by now) (46, 27, D:1) 7 stones (47, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (1, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -24, D:2) an adder corpse (skeletalised by now) (35, -4, D:2) 3 stones (36, 4, D:2) a +0 scale mail (38, -28, D:2) a +0 dagger (39, -29, D:2) a +0 ring mail (44, -7, D:2) a +0 chain mail (45, -19, D:2) a +0 hand axe (48, -26, D:2) a +0 club 4 stones (49, -26, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear of venom a goblin corpse (1, -21, D:3) the +0 helmet of the Devil's Team {rElec Int+4 Dex+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (8, -17, D:3) a +0 robe (13, -13, D:3) a +0 club (17, -9, D:3) a howler monkey corpse (39, -14, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a ring of protection from fire (1, -3, D:4) a wand of charming (12) (2, -4, D:4) 6 stones (6, 2, D:4) a potion of degeneration (8, -1, D:4) 17 gold pieces