Syneil Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -2, D:1) a +2 dagger of speed a goblin skeleton (2, 32, D:1) a bat skeleton (2, 34, D:1) a +0 dagger a goblin skeleton (3, -8, D:1) a +0 whip (5, 38, D:1) a bat skeleton (9, 44, D:1) a +0 dagger a goblin skeleton (10, 44, D:1) a +0 short sword (12, 36, D:1) a +0 dagger a kobold skeleton (12, 38, D:1) a frilled lizard skeleton (21, 2, D:1) 7 stones (21, 8, D:1) a rat corpse (skeletalised by now) (28, 2, D:1) a +0 scale mail (31, 49, D:1) a +0 short sword (33, 49, D:1) a +0 dagger (36, 33, D:1) a +0 short sword (37, 33, D:1) a +0 dagger a goblin skeleton (37, 34, D:1) a +0 dagger a goblin skeleton (47, 23, D:1) a +0 long sword (48, 1, D:1) a +2 helmet a frilled lizard corpse (skeletalised by now) (49, 26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 13, D:2) an adder corpse (skeletalised by now) (17, 20, D:2) a rat skeleton (23, -2, D:2) a rat corpse (skeletalised by now) (23, 21, D:2) an adder skeleton (23, 22, D:2) a quokka corpse (skeletalised by now) (28, 6, D:2) an adder skeleton (32, 11, D:2) a +0 whip a +0 dagger a goblin skeleton (33, -4, D:2) a +0 dagger a goblin skeleton (35, -3, D:2) a ball python skeleton (50, -11, D:2) a +0 chain mail (54, 22, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 5, D:3) a +0 robe (8, -24, D:3) a hobgoblin skeleton (15, -14, D:3) a +0 dagger a goblin skeleton (24, -9, D:3) a +0 ring mail (25, -36, D:3) a +0 dagger (27, -28, D:3) 5 stones (28, -8, D:3) a rat skeleton (29, -8, D:3) a river rat skeleton a river rat skeleton a rat skeleton (30, -30, D:3) the ring of Budgh {+Blink rPois rCorr Str+6 Stlth-} [ring of strength] +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (unseen) (31, -32, D:3) a +2 chain mail of cold resistance (unseen) (31, -31, D:3) 3 scrolls of immolation (34, -4, D:3) a river rat skeleton (37, -11, D:3) a rat skeleton (41, -7, D:3) a +0 dagger (45, -42, D:3) a +0 dagger (45, 8, D:3) a +0 ring mail (47, -25, D:3) a +0 mace (53, -35, D:3) an adder corpse (skeletalised by now) (53, -33, D:3) a +0 chain mail (54, -21, D:3) a +0 flail an orc corpse (skeletalised by now) (55, -21, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (8, 23, D:4) a +0 dagger of speed a goblin corpse (skeletalised by now) (9, 29, D:4) 3 poisoned darts (16, -4, D:4) a +0 flail (16, -3, D:4) a +0 club a gnoll skeleton (16, -2, D:4) a +0 club (17, -4, D:4) a +0 spear (34, 12, D:4) a hound skeleton (41, 15, D:4) a +0 sling (44, 0, D:4) a quokka corpse (skeletalised by now) (48, 25, D:4) a +0 ring mail (51, -2, D:4) a +0 club (51, -1, D:4) a +0 chain mail (58, 12, D:4) the +3 leather armour "Lujih" {+Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). Level 5 of the Dungeon (0, 0, D:5) a +0 bardiche (11, -5, D:5) the +0 leather armour of Ecex {Int+4} Int+4: It affects your intelligence (+4). (11, -4, D:5) a hound corpse (skeletalised by now) (15, -1, D:5) a +0 giant club an ogre skeleton (17, 14, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (18, 10, D:5) a +0 giant club (19, 10, D:5) an iguana corpse (skeletalised by now) (21, -17, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 flail a +0 ring mail a +0 dagger a +0 falchion a +0 dagger a +0 leather armour an orc corpse an orc corpse an orc corpse the goblin corpse of Ijyb (31, 6, D:5) a +0 quarterstaff (38, -2, D:5) a +0 whip (38, -1, D:5) a +0 flail (39, -2, D:5) a +0 halberd a gnoll corpse