Syneil Level 1 of the Dungeon (0, 0, D:1) 3 javelins (4, -7, D:1) a hobgoblin corpse (skeletalised by now) (6, -7, D:1) a ball python corpse (skeletalised by now) (8, -33, D:1) a frilled lizard skeleton (13, 9, D:1) a +0 dagger (14, -23, D:1) a bat skeleton (17, -36, D:1) a +0 dagger (18, -12, D:1) a book of Geomancy (20, -30, D:1) a frilled lizard skeleton (20, -6, D:1) a quokka corpse (skeletalised by now) (20, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, -26, D:1) 5 stones (35, -27, D:1) a +0 hand axe (47, 12, D:1) 5 poisoned darts a rat corpse (skeletalised by now) (48, -10, D:1) a +0 dagger (53, -16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (0, 26, D:2) a +0 dagger (0, 30, D:2) a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -3, D:2) a +0 short sword (1, 26, D:2) a +0 club (1, 28, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 29, D:2) a +0 club a +0 club a +0 club a +0 whip a +0 animal skin a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 31, D:2) a +0 dagger (8, 46, D:2) 4 stones (9, 13, D:2) a +0 club (9, 36, D:2) a +0 robe (10, 4, D:2) 5 stones (11, -9, D:2) a rat corpse (skeletalised by now) (12, 17, D:2) a frilled lizard corpse (skeletalised by now) (15, 44, D:2) a +0 dagger (22, 6, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 33, D:2) a quokka skeleton (32, 42, D:2) an adder corpse (skeletalised by now) (33, 30, D:2) a quokka skeleton (38, -10, D:2) a bat corpse (skeletalised by now) (39, 8, D:2) a bat corpse (skeletalised by now) (41, 33, D:2) a +0 club (43, -2, D:2) a frilled lizard corpse (skeletalised by now) (45, 42, D:2) a rat corpse (skeletalised by now) (51, 46, D:2) 6 poisoned darts (52, 38, D:2) a +0 pair of boots (55, 0, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, 6, D:3) a +0 sling a +0 club (3, 28, D:3) a +1 whip of draining (5, 11, D:3) an amulet of magic regeneration (8, 29, D:3) a +0 hand axe (10, 29, D:3) a +0 hand axe an orc corpse (skeletalised by now) (11, 14, D:3) a frilled lizard corpse (skeletalised by now) (18, -7, D:3) a hobgoblin corpse (skeletalised by now) (19, 23, D:3) a +0 ring mail a hobgoblin skeleton (24, 2, D:3) a rat corpse (skeletalised by now) (25, 2, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 3, D:4) 4 stones (3, 8, D:4) a +0 short sword (6, 2, D:4) the +1 leather armour "Afuibb" {rCorr Dex+2 Slay+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (7, -17, D:4) an adder corpse (skeletalised by now) (7, -16, D:4) a +0 robe (8, 11, D:4) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, 12, D:4) a +0 ring mail a +0 short sword a ball python skeleton (9, 10, D:4) a +0 club a +0 robe a +0 dagger an orc skeleton (16, 31, D:4) a book of Movement (35, 2, D:4) a +0 dagger an orc corpse (skeletalised by now) (36, 2, D:4) a +0 trident a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -5, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 2 stones (4, 15, D:5) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (7, -23, D:5) a howler monkey skeleton (11, -4, D:5) a +0 falchion (12, 6, D:5) a book of Cantrips (18, -11, D:5) a book of Necromancy (21, -21, D:5) a +0 plate armour (21, -2, D:5) a hound corpse (skeletalised by now) (22, -25, D:5) a +0 spear (25, 1, D:5) a book of Armaments (25, 21, D:5) a flux talisman (28, 11, D:5) a +2 trident of distortion {!w} (29, -9, D:5) a +0 hand axe (29, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour an orc corpse (2, -14, D:6) 2 potions of haste (3, 0, D:6) a +0 shortbow a +0 trident a centaur corpse (4, 0, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (6, -10, D:6) a +1 morningstar of holy wrath (still there?) a +0 leather armour (still there?) (7, -12, D:6) a +2 flail of protection (unseen) (8, 8, D:6) a hound corpse (10, -14, D:6) 9 gold pieces