Syneil Level 1 of the Dungeon (0, 0, D:1) a -3 dagger (2, 16, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (2, 18, D:1) 6 boomerangs (4, 6, D:1) a +0 ring mail (10, 16, D:1) a +0 spear (11, -30, D:1) a frilled lizard corpse (skeletalised by now) (11, 8, D:1) 2 poisoned darts (16, 17, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (19, 17, D:1) a rat corpse (skeletalised by now) (21, 0, D:1) a ball python skeleton (23, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 2, D:1) a +0 leather armour (31, 12, D:1) a +0 whip (32, -24, D:1) a +0 club a goblin skeleton (33, -19, D:1) a +0 club a goblin skeleton (34, -11, D:1) a +0 dagger a stone a kobold skeleton (36, 12, D:1) a +0 mace (38, -4, D:1) a ball python skeleton (41, -1, D:1) a +0 dagger (41, 0, D:1) a +0 spear (42, 5, D:1) a ball python skeleton (48, 2, D:1) a +0 whip (51, 4, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 8, D:2) a serpent talisman (7, 12, D:2) 2 stones (10, -10, D:2) a +0 flail a frilled lizard corpse (skeletalised by now) (16, -11, D:2) a serpent talisman (18, -6, D:2) a +0 ring mail of cold resistance (27, 41, D:2) a bat corpse (skeletalised by now) (29, 38, D:2) a +0 chain mail (38, 6, D:2) a bat corpse (skeletalised by now) (40, 22, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -2, D:3) a +0 whip an orc corpse (1, -1, D:3) a +1 leather armour of positive energy (2, -1, D:3) a +0 dagger an orc corpse (2, 1, D:3) a +4 mace a +0 leather armour an adder corpse (skeletalised by now) (9, 16, D:3) 4 stones a hobgoblin corpse (10, 12, D:3) a hobgoblin corpse (16, 40, D:3) a ribbon worm corpse (24, 36, D:3) 7 gold pieces (37, 23, D:3) a scroll of summoning (37, 25, D:3) a potion of curing a sewer (0, 0, Sewer) a rat corpse a rat corpse a rat corpse (10, -5, Sewer) a rat corpse (13, -5, Sewer) a rat corpse (14, -2, Sewer) a frilled lizard corpse (15, -5, Sewer) a rat corpse (16, -5, Sewer) a rat corpse (18, -2, Sewer) a rat corpse