Syneil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 0, D:1) 9 stones (10, 5, D:1) a +0 mace (11, -3, D:1) a +0 dagger (20, -25, D:1) a ball python corpse (skeletalised by now) (21, -15, D:1) a quokka corpse (skeletalised by now) (24, -11, D:1) a quokka corpse (skeletalised by now) (32, -23, D:1) a bat corpse (skeletalised by now) (33, 27, D:1) a quokka corpse (skeletalised by now) (34, -2, D:1) a +0 short sword a kobold skeleton (36, 0, D:1) a bat skeleton (37, 4, D:1) a +0 leather armour (38, -4, D:1) 6 stones (38, 15, D:1) a jackal corpse (skeletalised by now) (39, 8, D:1) a +0 robe (44, 3, D:1) a ball python corpse (skeletalised by now) (47, -10, D:1) a +0 whip 5 stones a kobold skeleton (50, -9, D:1) a +0 dagger a goblin skeleton a rat skeleton (63, -13, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 18, D:2) a +0 leather armour (3, -10, D:2) 8 stones (10, 1, D:2) a +0 short sword (10, 6, D:2) a +0 short sword 5 poisoned darts a kobold skeleton (11, 19, D:2) 2 silver javelins (13, 15, D:2) a +0 club a ball python corpse (skeletalised by now) (15, -9, D:2) a +0 dagger (20, -11, D:2) a +0 club 4 stones (20, -10, D:2) an adder skeleton (28, -10, D:2) a +1 dagger of speed (32, 10, D:2) a +0 short sword (34, -8, D:2) a +0 club (48, 6, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Niptos Appu's Armour Boutique an orb of energy (160 gold) +1 fire dragon scales (670 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) (0, 0, D:3) 4 stones (4, 2, D:3) a ball python skeleton (4, 3, D:3) a +0 dagger a kobold skeleton (9, -2, D:3) a +0 whip (10, -11, D:3) a +0 ring mail a +2 flail of protection an orc skeleton (11, -12, D:3) a +0 club (13, 1, D:3) a +0 dagger (14, -15, D:3) a +0 short sword (17, -15, D:3) 9 gold pieces (19, -14, D:3) 10 gold pieces (20, -16, D:3) 4 gold pieces (22, -5, D:3) a jackal skeleton (28, 14, D:3) a hobgoblin corpse (skeletalised by now) (29, 3, D:3) a hobgoblin skeleton (36, -27, D:3) a +0 hand axe (39, -8, D:3) a +0 hand axe (40, -12, D:3) a +0 flail a +0 ring mail a +0 flail 3 boomerangs a +0 flail a +0 scale mail (41, -22, D:3) 2 poisoned darts (42, -22, D:3) 8 gold pieces (43, -22, D:3) 10 gold pieces (44, -19, D:3) a hobgoblin corpse (skeletalised by now) (44, 5, D:3) a +0 sling Level 4 of the Dungeon [Shop] Uczaviow's Self-Published Books the Compendium of Earth from Core to Peak (1080 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 Plog's Atlas of the Seventh Heavens (1032 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 the Almanac of Modern Magic, Vol. 30 (648 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Malaseg's Tome of Weird Science (1250 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Vhi's Electric Charge Translocation/Air 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Irradiate Conjuration/Alchemy 5 e - Plasma Beam Fire/Air 6 f - Gell's Gavotte Translocation 6 g - Manifold Assault Translocation 7 h - Maxwell's Capacitive Coupling Air 8 Ashenzari's Compilation of Beguiling (528 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dazzling Flash Hexes/Fire 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 the Catalogue of the Ennead (864 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 Sif Muna's Directory of Legendary Spells, Part IX (1152 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Surprising CrocodileSummoning 4 e - Vhi's Electric Charge Translocation/Air 4 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Ozocubu's Refrigeration Ice 7 h - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:4) a +0 short sword 5 stones (6, 3, D:4) a +0 dagger a +0 scale mail a +0 mace a boomerang a +0 leather armour a +0 mace a +0 leather armour 3 stones an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 3, D:4) a +0 leather armour (9, 21, D:4) a +0 club an orc skeleton (15, -10, D:4) a +0 hand axe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -9, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 26, D:4) a +0 short sword (26, 26, D:4) a potion of degeneration {!q} (30, -3, D:4) 6 stones (34, 25, D:4) a +0 scale mail (40, -5, D:4) a +0 flail a quokka skeleton an orc skeleton (40, 27, D:4) a +0 club a +0 club a +0 club a +0 chain mail an orc corpse (skeletalised by now) (54, 12, D:4) a black bear corpse (skeletalised by now) Level 5 of the Dungeon (0, 9, D:5) 5 stones (4, -7, D:5) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (4, 2, D:5) 4 gold pieces (4, 3, D:5) a scroll of fog (5, -32, D:5) a +0 hammer (5, -30, D:5) a +0 hammer (6, -31, D:5) a +0 hammer (6, -29, D:5) a +0 hammer (6, -28, D:5) a +0 hammer (6, -25, D:5) a +0 hammer (6, -24, D:5) a +0 hammer (6, -23, D:5) a +0 hammer (7, -27, D:5) a +0 hammer (7, -26, D:5) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, -25, D:5) a +0 hammer (7, -24, D:5) the +5 hammer "Joumorgha" {drain, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (8, -25, D:5) a +0 hammer (8, -24, D:5) a +0 hammer (8, -23, D:5) a +0 hammer (14, -8, D:5) a +0 trident (15, -26, D:5) a black bear corpse (skeletalised by now) (19, -2, D:5) 4 stones (20, -3, D:5) a +0 short sword (21, -18, D:5) 4 stones (32, -8, D:5) a +1 dagger of protection (34, -20, D:5) a +0 robe (38, -1, D:5) a +0 giant club an ogre skeleton (39, -26, D:5) a +0 robe (39, -14, D:5) a +0 club a +0 leather armour (40, -13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -3, D:5) a quokka skeleton (41, 6, D:5) a +2 flail of protection a +0 scale mail (42, -13, D:5) a +0 short sword a +0 leather armour (44, -3, D:5) a +0 trident (48, -15, D:5) 5 stones (52, -5, D:5) a +0 rapier (52, 12, D:5) a +0 robe (53, -13, D:5) a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (53, -4, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (53, -3, D:5) a +0 short sword (53, -2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -3, D:5) a quokka corpse (skeletalised by now) (55, -1, D:5) a +3 rapier of flaming a +0 leather armour of fire resistance the human corpse of Eustachio (skeletalised by now) Level 6 of the Dungeon (2, -30, D:6) a +0 great sword (3, -28, D:6) a +0 club a boomerang a +0 dagger a +0 robe a +0 dagger of draining an orc skeleton (13, 22, D:6) an iguana skeleton (17, -22, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (24, -20, D:6) a +0 spear a gnoll skeleton (25, 12, D:6) a +0 long sword (26, -6, D:6) a potion of heal wounds (26, -4, D:6) a scroll of identify (26, -3, D:6) 18 gold pieces (27, -21, D:6) a +0 spear (27, -20, D:6) a +0 spear a gnoll skeleton (28, -7, D:6) a potion of ambrosia (28, -2, D:6) a potion of ambrosia (30, -19, D:6) a +0 flail a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (30, -18, D:6) a +0 halberd a gnoll skeleton (34, -3, D:6) a potion of ambrosia (36, -5, D:6) a stone a +0 dagger an orc skeleton (36, -3, D:6) 9 stones a +0 whip a +0 dagger a +0 morningstar an orc skeleton an orc skeleton (42, -23, D:6) a +0 spear (43, -19, D:6) a +0 giant club (45, -21, D:6) a +0 scale mail (45, 24, D:6) a +0 dagger (59, 12, D:6) the +4 orcbow of Makhleb's Reproof {flame, Int+6} Int+6: It affects your intelligence (+6). (59, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, -1, D:7) a +0 hand axe a +0 scale mail (19, 12, D:7) a +0 rapier (22, 17, D:7) a +0 robe (31, 3, D:7) a hound skeleton (32, 35, D:7) a bullfrog skeleton (35, -2, D:7) a +0 dagger a +0 ring mail (38, 38, D:7) a water moccasin corpse (skeletalised by now) (42, 12, D:7) a +0 short sword a +0 ring mail (42, 13, D:7) a +0 whip a +0 chain mail an orc skeleton (43, 7, D:7) a +0 club (43, 13, D:7) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (43, 14, D:7) a +0 mace (46, 3, D:7) a +0 dagger a +0 robe (51, 10, D:7) a potion of degeneration (52, -3, D:7) a +0 dagger a curare-tipped dart {!f} a black bear corpse (skeletalised by now) a kobold corpse (skeletalised by now) (53, -4, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, 1, D:7) a +0 plate armour (60, 29, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 mace (6, -10, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (7, -10, D:8) a +0 club a +3 leather armour an orc corpse (skeletalised by now) (7, -9, D:8) a +2 hand axe of freezing a +0 ring mail an orc corpse (skeletalised by now) (10, -12, D:8) 2 stones (17, -12, D:8) 3 poisoned darts (19, 17, D:8) a +0 hand axe (20, 6, D:8) a +0 falchion (25, 15, D:8) a +0 ring mail a +0 mace an orc skeleton (25, 16, D:8) a +0 dagger a +0 robe an orc skeleton (25, 17, D:8) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (35, 3, D:8) a +0 longbow (38, -4, D:8) a wyvern corpse (skeletalised by now) (39, 25, D:8) a +0 flail 5 stones an orc skeleton (40, 25, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 whip an orc skeleton an orc skeleton (41, 24, D:8) a +0 hand axe a +0 scale mail (42, -9, D:8) a +0 ring mail a +0 short sword a +0 leather armour a +0 club (42, -8, D:8) a +0 leather armour a +0 short sword a +0 plate armour a +0 flail a +0 orcbow an orc skeleton an orc skeleton (43, -14, D:8) a +0 mace a +0 dagger a +0 robe a +0 dire flail a +0 chain mail an orc skeleton (44, -14, D:8) a +0 hand axe 2 boomerangs a +0 leather armour an orc skeleton (50, 14, D:8) an acid dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (14, -14, D:9) a +0 leather armour (19, -24, D:9) a +0 mace a +0 leather armour (20, -25, D:9) a +0 club a +0 ring mail an orc skeleton (20, -24, D:9) a +0 dagger a +0 robe an orc skeleton (20, -22, D:9) a +0 robe a +0 dagger a +0 flail a +4 chain mail 3 boomerangs a +0 hand axe an orc skeleton (21, -25, D:9) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a wyvern skeleton an orc skeleton an orc skeleton (28, -16, D:9) a +0 ring mail (29, -17, D:9) a +0 dagger a +0 robe (29, 18, D:9) a +0 troll leather armour a troll skeleton (30, -19, D:9) a +0 mace an orc corpse (skeletalised by now) (30, -18, D:9) a +0 dagger a +0 robe (31, -19, D:9) a +1 dagger of flaming a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 7, D:9) a +0 dagger a +0 robe a +0 falchion a +0 robe (37, 3, D:9) a +4 chain mail of willpower (unseen) (37, 4, D:9) 279 gold pieces (37, 5, D:9) a potion of cancellation (38, 3, D:9) a wand of flame (11) (38, 4, D:9) 5 gold pieces (38, 5, D:9) 23 gold pieces (39, 3, D:9) a +0 scale mail (39, 4, D:9) 18 gold pieces (39, 5, D:9) the +6 great sword of the Bedazzling Tiger {protect, ^Drain rPois rCorr Dex+6} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (unseen) (40, 9, D:9) a +0 morningstar a +0 robe a +3 war axe a +0 robe (41, 9, D:9) a yak skeleton (41, 10, D:9) a yak skeleton (41, 11, D:9) a +0 dagger a +0 robe a yak skeleton (43, -11, D:9) a scroll of noise {!r} Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (4, -18, D:10) a +0 leather armour (9, -44, D:10) the +5 falchion of the End of Times {freeze, ^Contam rC+ Str+2 Dex+2} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (11, -33, D:10) a steam dragon skeleton (17, -47, D:10) a +0 sling (24, -44, D:10) a +0 ring mail (24, -3, D:10) a +0 orcbow (29, -32, D:10) a +0 spear (32, -30, D:10) a +0 giant spiked club a +0 robe (47, -19, D:10) 5 stones (48, -45, D:10) a +0 giant club a +0 giant spiked club (55, -20, D:10) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (61, -9, D:10) a +0 great sword Level 11 of the Dungeon (0, 0, D:11) a manticore corpse (9, -14, D:11) a +0 battleaxe a +0 ring mail a tengu skeleton (9, -12, D:11) a +0 great sword a +0 ring mail a tengu skeleton (9, -2, D:11) a +0 short sword (9, 11, D:11) 9 stones (10, -12, D:11) a staff of cold a +1 robe of cold resistance the elf skeleton of Fannar (12, -7, D:11) a +0 whip (19, 0, D:11) 5 stones (27, -28, D:11) a killer bee corpse (28, -29, D:11) a killer bee corpse a killer bee corpse (51, -29, D:11) 15 gold pieces the Ecumenical Temple