Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, 6, D:1) a +0 club a goblin skeleton (2, 8, D:1) a +0 dagger (2, 26, D:1) 3 stones (5, 0, D:1) a quokka skeleton (5, 3, D:1) a rat skeleton (5, 7, D:1) a +0 dagger a goblin skeleton (6, 12, D:1) a ball python corpse (skeletalised by now) (10, 23, D:1) a +0 mace (13, 21, D:1) a frilled lizard corpse (25, -7, D:1) a ball python skeleton (31, 10, D:1) 2 boomerangs (38, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 7, D:1) a ball python corpse (skeletalised by now) (40, 11, D:1) 5 stones (41, 16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, -3, D:2) 7 gold pieces (20, -14, D:2) a human skeleton (20, -11, D:2) a minotaur skeleton (23, -13, D:2) a human skeleton (25, -12, D:2) a human skeleton (25, -10, D:2) a human skeleton (28, -19, D:2) a +0 club