Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 30, D:1) a +0 club a goblin skeleton (6, 30, D:1) a frilled lizard skeleton (10, 1, D:1) a +0 club (10, 16, D:1) 6 stones (11, 20, D:1) a +0 mace (15, 11, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -16, D:1) a rat corpse (skeletalised by now) (22, -1, D:1) a +0 dagger (24, 31, D:1) a +0 club a ball python skeleton a goblin skeleton (26, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 18, D:1) a +0 club (28, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, 18, D:1) a +0 whip (41, -15, D:1) a +0 dagger (43, 19, D:1) a +0 scale mail (46, -6, D:1) a quokka corpse (skeletalised by now) (53, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, -3, D:2) a quokka skeleton (10, -20, D:2) a +0 spear (11, -23, D:2) 6 stones (11, -13, D:2) a bat corpse (skeletalised by now) (12, -18, D:2) an adder corpse (skeletalised by now) (12, -2, D:2) a ball python skeleton (18, -3, D:2) a staff of death (22, -3, D:2) a +0 short sword 2 stones a kobold skeleton (25, -14, D:2) 9 stones (33, -4, D:2) 8 stones (34, -18, D:2) a +0 hand axe (35, 8, D:2) a hobgoblin skeleton (36, -5, D:2) a +0 short sword (36, 5, D:2) an adder skeleton (36, 6, D:2) a frilled lizard skeleton (38, -12, D:2) a +0 scale mail (39, 13, D:2) a +0 club (40, 14, D:2) a +0 club (48, -7, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, -13, D:2) a stone (51, -8, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, 1, D:3) a hobgoblin corpse (1, 2, D:3) a bat corpse (6, 11, D:3) 11 gold pieces (8, 6, D:3) 7 stones (8, 12, D:3) a +0 club a gnoll corpse (8, 13, D:3) a +0 spear a hobgoblin corpse a bat corpse (8, 14, D:3) a potion of attraction (9, 12, D:3) a giant cockroach corpse (11, 7, D:3) a scroll of blinking