Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, 9, D:1) a +0 dagger (17, -5, D:1) a frilled lizard corpse (skeletalised by now) (18, -4, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (29, -7, D:1) a quokka corpse (skeletalised by now) (45, 5, D:1) a +0 dagger a goblin skeleton (45, 31, D:1) a hobgoblin skeleton (51, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 5, D:1) a +0 mace (54, -7, D:1) a +0 ring mail (55, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, 0, D:2) a rat skeleton (2, -24, D:2) a +0 club 5 stones (4, -19, D:2) a bat corpse (9, -12, D:2) an orb of mayhem (13, 21, D:2) a frilled lizard skeleton (14, 15, D:2) a +0 helmet (15, 16, D:2) a +3 scythe a +0 robe (19, -12, D:2) a +0 dagger 5 stones (19, -11, D:2) an adder corpse (skeletalised by now) (19, 32, D:2) a rat corpse (skeletalised by now) (20, -10, D:2) a bat corpse (skeletalised by now) (21, 27, D:2) 7 stones (22, 18, D:2) a +0 club (28, 3, D:2) a +0 club (29, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 0, D:2) a +0 robe (43, 10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (0, 1, D:3) a +0 war axe an orc corpse (0, 5, D:3) a +0 falchion (1, 6, D:3) a +0 plate armour (10, -6, D:3) a +0 hand axe a +0 scale mail (24, 7, D:3) 6 stones