Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, -23, D:1) a flux talisman (9, -20, D:1) a +0 club (14, -1, D:1) a frilled lizard corpse (skeletalised by now) (15, -1, D:1) a +0 short sword (15, 0, D:1) an orb of wrath (16, -6, D:1) a +0 helmet (17, 0, D:1) a rat corpse (skeletalised by now) (17, 1, D:1) a +0 whip (18, -2, D:1) a hobgoblin corpse (skeletalised by now) (18, 2, D:1) a +0 dagger (18, 5, D:1) a +0 whip (26, -19, D:1) a jackal corpse (skeletalised by now) (26, -17, D:1) a jackal skeleton (38, -26, D:1) a jackal corpse (skeletalised by now) (39, 11, D:1) a +0 club (40, -4, D:1) a quokka corpse (skeletalised by now) (41, 5, D:1) a +0 whip (45, -26, D:1) a +0 mace (50, -24, D:1) 4 stones (54, -21, D:1) a +0 spear Level 2 of the Dungeon [Shop] Fuiqei's Weapon Boutique a +0 club (11 gold) a +0 club (11 gold) the +1 dagger "Ruagurch" {holy, rF- Will++} (248 gold) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. the +2 great mace of Hauc {venom, Str+5} (388 gold) Str+5: It affects your strength (+5). a +0 short sword (33 gold) 3 datura-tipped darts (29 gold) 6 stones (6 gold) a stone (1 gold) a +4 heavy orcbow (311 gold) (0, 0, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, -13, D:2) an adder skeleton (29, -23, D:2) an adder skeleton (33, -11, D:2) a +0 kite shield (34, -3, D:2) a +0 whip (37, -24, D:2) a rat skeleton (38, -37, D:2) a +0 dagger 4 stones (39, 17, D:2) a hobgoblin corpse (skeletalised by now) (53, 8, D:2) an adder corpse (skeletalised by now) (59, -42, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident an orc corpse (1, 2, D:3) a +0 morningstar (3, 9, D:3) a +0 whip a kobold corpse (13, 1, D:3) 6 poisoned darts (29, -6, D:3) a +0 trident (41, 6, D:3) a +0 hand axe