Syneil Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, -20, D:1) a frilled lizard skeleton (3, 9, D:1) a hobgoblin corpse (skeletalised by now) (9, -24, D:1) a +0 leather armour (9, -10, D:1) a +0 whip (10, -11, D:1) a bat skeleton (11, 5, D:1) a frilled lizard corpse (skeletalised by now) (21, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 2, D:1) a +1 dagger of holy wrath (28, 2, D:1) a jackal corpse (skeletalised by now) (29, 2, D:1) a +0 dagger (31, 4, D:1) a +0 dagger (36, 3, D:1) a +0 mace (41, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a blade talisman (6, 9, D:2) a rat corpse (skeletalised by now) (7, 9, D:2) an adder corpse (skeletalised by now) (10, 6, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) (11, 7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 7, D:2) a +0 whip (12, 8, D:2) a +0 chain mail (13, 24, D:2) a +0 robe (15, 7, D:2) a +0 dagger (20, -21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (20, 20, D:2) a ball python corpse (skeletalised by now) (22, 11, D:2) a ball python skeleton (22, 17, D:2) a bat corpse (skeletalised by now) (23, 7, D:2) a rat skeleton (24, 0, D:2) a +0 mace (24, 37, D:2) a rat corpse (skeletalised by now) (25, 22, D:2) a jackal corpse (skeletalised by now) (31, -15, D:2) a +0 robe (31, 36, D:2) a rat corpse (skeletalised by now) (41, 7, D:2) 7 stones (41, 10, D:2) 6 stones (41, 17, D:2) 8 stones (48, 0, D:2) a ball python corpse (skeletalised by now) (48, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (7, 8, D:3) a giant cockroach corpse (8, 3, D:3) 2 potions of lignification (11, 9, D:3) an orc corpse