Syneil Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (10, 21, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 28, D:1) a quokka corpse (skeletalised by now) (14, 4, D:1) a +3 hand axe (14, 28, D:1) a hobgoblin corpse (skeletalised by now) (19, 31, D:1) a +0 mace a hobgoblin corpse (skeletalised by now) (35, 9, D:1) a frilled lizard skeleton (36, 37, D:1) a +0 robe (38, 22, D:1) a +0 robe (39, 7, D:1) a +0 club a goblin skeleton (40, 37, D:1) a +0 ring mail (45, 30, D:1) 4 stones (46, 0, D:1) a +0 leather armour (53, 15, D:1) a bat corpse (skeletalised by now) (54, 15, D:1) a hobgoblin corpse (skeletalised by now) (57, 29, D:1) 7 stones (58, 17, D:1) a +0 dagger (64, 30, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 scale mail (3, -21, D:2) a blade talisman (24, 9, D:2) a flux talisman (35, -21, D:2) a ball python skeleton (43, -8, D:2) a +0 rapier (45, 26, D:2) 7 stones (46, 14, D:2) a +0 dagger (48, -12, D:2) a +0 leather armour (54, 9, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a staff of air (unseen) (7, 0, D:3) a bat corpse (skeletalised by now) (12, -20, D:3) 7 stones (19, 12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 dagger an orc corpse (1, 1, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger (2, 3, D:4) 2 poisoned darts (3, 4, D:4) a poisoned dart (4, 6, D:4) 2 poisoned darts (18, -9, D:4) a +0 ring mail (18, 28, D:4) a +0 club a +0 dagger a +0 ring mail a +0 war axe a +0 falchion a +0 leather armour a +0 dagger an orc corpse an orc corpse an orc corpse an adder corpse Level 5 of the Dungeon (7, 5, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (17, 9, D:6) a bullfrog corpse (skeletalised by now)