Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, -7, D:1) a bat corpse (skeletalised by now) (11, 22, D:1) a +0 dagger (13, 3, D:1) a +0 dagger (24, 15, D:1) a quokka skeleton (24, 21, D:1) a +0 dagger (25, 18, D:1) a +0 short sword (28, 27, D:1) a quokka corpse (skeletalised by now) (29, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 10, D:1) a rat skeleton (36, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 26, D:1) 5 stones (43, 33, D:1) a +0 club (52, 27, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (53, -6, D:1) a +0 club a kobold skeleton (62, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (1, 6, D:2) 3 boomerangs (2, -1, D:2) a +0 barding (2, 5, D:2) a +1 hand axe of electrocution (7, 3, D:2) a +0 club (11, 13, D:2) a +0 robe (16, -19, D:2) 6 stones (16, -12, D:2) 4 boomerangs (25, 2, D:2) a +0 dagger (26, -6, D:2) a +0 spear (37, -16, D:2) 2 stones a +0 whip a kobold skeleton (42, 11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -20, D:2) a +0 spear (50, 7, D:2) an adder skeleton (52, 22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, -14, D:3) a ball python corpse (5, -3, D:3) an adder corpse (skeletalised by now) (6, -10, D:3) a staff of cold (8, -19, D:3) 4 stones (11, 5, D:3) a +0 mace (14, -1, D:3) a +0 ring mail (18, -19, D:3) 8 stones (21, -9, D:3) a +0 leather armour (23, 6, D:3) a +0 club a +0 robe (24, 12, D:3) a +0 leather armour (30, -2, D:3) a +0 whip a poisoned dart (30, -1, D:3) a poisoned dart (30, 1, D:3) 5 stones (32, 26, D:3) an adder corpse (skeletalised by now) (33, 31, D:3) a +0 sling (35, -14, D:3) 3 poisoned darts (39, 11, D:3) an adder corpse (skeletalised by now) (46, -9, D:3) a +0 whip 5 stones