Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 4, D:1) a +0 club (7, 10, D:1) a frilled lizard corpse (skeletalised by now) (7, 12, D:1) a +0 mace (8, -14, D:1) a +0 club (9, 20, D:1) 3 stones (12, 4, D:1) a ball python skeleton (13, -4, D:1) a quokka skeleton (13, 19, D:1) a frilled lizard corpse (skeletalised by now) (15, -17, D:1) a quokka skeleton (17, 12, D:1) a +0 dagger (17, 15, D:1) 6 stones (22, -11, D:1) a quokka skeleton (28, 6, D:1) a +0 club a stone (35, 6, D:1) 2 stones a kobold skeleton (40, 9, D:1) 9 stones (45, -13, D:1) a hobgoblin corpse (skeletalised by now) (45, 10, D:1) 3 stones (47, -19, D:1) a bat corpse (skeletalised by now) (50, -21, D:1) a +0 short sword (64, -19, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 3, D:2) a +0 whip (4, 31, D:2) a hobgoblin corpse (skeletalised by now) (6, 47, D:2) a +0 ring mail (12, 3, D:2) a +0 mace (42, 38, D:2) a +0 club (44, 36, D:2) a rat skeleton (45, 13, D:2) 2 poisoned darts (45, 46, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (9, 9, D:3) a +0 short sword 5 stones (16, 3, D:3) a bat corpse (skeletalised by now) (16, 4, D:3) a hobgoblin corpse (skeletalised by now) (21, 4, D:3) a +0 hand axe (23, 3, D:3) a stone (24, -10, D:3) an adder corpse (25, -16, D:3) a +2 chain mail of poison resistance (31, -9, D:3) a +0 flail a gnoll corpse (32, -9, D:3) a +0 spear