Syneil Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 15, D:1) a ball python corpse (skeletalised by now) (5, 10, D:1) a +0 leather armour (6, 16, D:1) a +0 dagger (12, 20, D:1) a +0 helmet (18, 23, D:1) a ball python corpse (skeletalised by now) (31, 23, D:1) a frilled lizard skeleton (33, 0, D:1) a +0 dagger a goblin skeleton (34, 10, D:1) an orb of guile (unseen) (38, -2, D:1) a ball python skeleton (40, 5, D:1) a +0 spear a gnoll corpse (skeletalised by now) (40, 29, D:1) a +0 hand axe (41, -4, D:1) a ball python skeleton (44, -10, D:1) 5 stones (44, -8, D:1) a +0 robe (44, 15, D:1) a hobgoblin corpse (skeletalised by now) (44, 29, D:1) a frilled lizard skeleton (45, 16, D:1) a hobgoblin corpse (skeletalised by now) (56, 12, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 33, D:2) 7 stones (3, 20, D:2) a +0 ring mail (8, -5, D:2) a jackal skeleton a jackal skeleton (11, 23, D:2) a +0 robe (12, 8, D:2) a bat skeleton (12, 24, D:2) a +0 club (12, 31, D:2) a +0 ring mail (29, 45, D:2) a hobgoblin corpse (skeletalised by now) (31, 40, D:2) a hobgoblin corpse (skeletalised by now) (40, 24, D:2) a frilled lizard skeleton (40, 32, D:2) a +0 dagger 2 stones (44, -1, D:2) a bat skeleton (51, 36, D:2) 6 stones (57, 21, D:2) a +0 dagger 4 stones a kobold skeleton (60, 8, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (1, 8, D:3) a +0 club a goblin corpse (12, 6, D:3) 5 stones (17, 4, D:3) 9 stones