Syneil Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (3, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 19, D:1) a kobold corpse (skeletalised by now) (13, -9, D:1) a bat corpse (skeletalised by now) (22, -16, D:1) a ball python corpse (skeletalised by now) (28, 3, D:1) a rat corpse (skeletalised by now) (34, 7, D:1) a +0 club (40, 0, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 30, D:2) a +0 war axe (10, -16, D:2) a +0 club (11, 17, D:2) a quokka skeleton (12, 19, D:2) a +0 club a +0 sling a goblin skeleton (22, 30, D:2) an adder skeleton (24, -11, D:2) an adder skeleton (24, -10, D:2) a rat skeleton (26, -17, D:2) a +0 hand axe 3 stones (27, 3, D:2) a frilled lizard corpse (skeletalised by now) (33, -24, D:2) a +0 spear (35, -18, D:2) a rat corpse (skeletalised by now) (35, 4, D:2) a +0 whip (35, 11, D:2) a +0 dagger (37, 9, D:2) 2 boomerangs (37, 30, D:2) an adder corpse (skeletalised by now) (42, -13, D:2) a +0 leather armour (42, -5, D:2) a rat corpse (skeletalised by now) (42, 6, D:2) a +0 robe (45, 29, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (60, 27, D:2) a +0 whip a stone (61, 6, D:2) a quokka corpse (skeletalised by now) (62, 23, D:2) 7 stones (64, -11, D:2) a +3 glaive Level 3 of the Dungeon (4, 7, D:3) a +0 falchion a +0 long sword a +0 chain mail an orc corpse a ribbon worm corpse (4, 8, D:3) a +0 short sword (still there?) a +1 sling of freezing (still there?) a +0 club (still there?) an adder corpse (still there?) an orc corpse (still there?) a goblin corpse (still there?) (5, 6, D:3) a +0 club a +0 chain mail a +0 whip (10, 9, D:3) a +0 trident (25, -1, D:3) a +0 hand axe