Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -11, D:1) a +0 leather armour (9, -3, D:1) a hobgoblin corpse (skeletalised by now) (11, -4, D:1) a +0 short sword (13, -11, D:1) a frilled lizard corpse (skeletalised by now) (15, -14, D:1) a +0 dagger (20, -2, D:1) a ball python corpse (skeletalised by now) (22, -25, D:1) a +0 mace (28, 7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -4, D:1) a bat corpse (skeletalised by now) (44, 6, D:1) a +0 spear (45, 5, D:1) a +0 ring mail (49, 0, D:1) a frilled lizard corpse (skeletalised by now) (51, 12, D:1) a +0 club a kobold skeleton (53, -5, D:1) a +0 dagger (54, 1, D:1) a +0 robe (65, -2, D:1) a +0 club (66, -9, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 14, D:2) a hobgoblin corpse (skeletalised by now) (6, 3, D:2) a +0 dagger (17, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (19, 15, D:2) 5 poisoned darts (20, 15, D:2) a rat corpse (skeletalised by now) (21, -2, D:2) a +0 short sword (21, 15, D:2) a +0 falchion a +1 ring mail of cold resistance the human corpse of Terence (skeletalised by now) (27, -14, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (38, -4, D:2) an adder skeleton (39, 18, D:2) a rat corpse (skeletalised by now) (44, 25, D:2) a +0 quarterstaff (48, 24, D:2) 2 boomerangs (50, 23, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, -11, D:3) a +0 war axe a +0 scale mail (12, -9, D:3) a +0 dagger (25, -4, D:3) a ball python corpse (skeletalised by now) (25, 9, D:3) a hobgoblin corpse (34, 24, D:3) a ball python corpse (skeletalised by now) (35, -10, D:3) a +4 halberd of protection a gnoll skeleton (40, 7, D:3) the felid corpse of Natasha (skeletalised by now)