Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -3, D:1) a frilled lizard corpse (skeletalised by now) (10, -42, D:1) a +0 club (14, -37, D:1) a frilled lizard corpse (skeletalised by now) (16, -11, D:1) a hobgoblin corpse (skeletalised by now) (17, -32, D:1) a hobgoblin skeleton (17, -11, D:1) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (18, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -18, D:1) a +0 dagger (30, -26, D:1) a +0 dagger (33, -28, D:1) 5 poisoned darts (35, -35, D:1) a +0 dagger (38, -24, D:1) a +0 scale mail (40, -25, D:1) a +0 whip (42, -18, D:1) a +0 club (42, -16, D:1) a +0 scale mail (42, -15, D:1) 3 stones a +0 short sword a kobold skeleton (48, -12, D:1) a +0 mace (49, -2, D:1) a bat skeleton (50, 2, D:1) a +0 quarterstaff (51, -43, D:1) a +0 dagger (57, -22, D:1) a book of Debilitation Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (11, 25, D:2) 8 stones (13, 26, D:2) a giant cockroach corpse (22, 10, D:2) a +0 dagger a goblin corpse (24, 27, D:2) 2 silver javelins (25, 14, D:2) a rat corpse (28, 8, D:2) a +0 club a goblin corpse (29, 35, D:2) 5 poisoned darts