Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 6, D:1) a +0 helmet (14, 3, D:1) a jackal corpse (skeletalised by now) (16, 0, D:1) a +0 robe (17, 12, D:1) a +0 dagger (22, 1, D:1) 6 stones (36, 8, D:1) a dart slug corpse (37, -5, D:1) 2 stones (48, 9, D:1) a quokka corpse (skeletalised by now) (58, -1, D:1) a +0 antimagic whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace