Syneil Level 1 of the Dungeon (0, 0, D:1) 7 gold pieces (2, -37, D:1) a +0 ring mail (3, -38, D:1) a +0 club a bat corpse (skeletalised by now) (3, -11, D:1) a hobgoblin skeleton (6, -8, D:1) 2 stones (9, -23, D:1) a +0 club a goblin skeleton (10, -24, D:1) a jackal skeleton (12, -34, D:1) a +0 club (18, -32, D:1) 6 stones (24, -25, D:1) a +0 club (25, -19, D:1) a +0 robe (26, -28, D:1) a +0 ring mail (27, -21, D:1) a +0 dagger (30, -47, D:1) a +0 short sword of venom a kobold corpse (skeletalised by now) (31, -16, D:1) a rat skeleton (41, -14, D:1) 5 boomerangs (43, -21, D:1) a rat skeleton (45, -36, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 19, D:2) 3 stones (1, 19, D:2) a quokka corpse (skeletalised by now) (1, 37, D:2) an adder corpse (skeletalised by now) (3, 14, D:2) a bat skeleton (3, 15, D:2) a +0 short sword (8, 38, D:2) a +0 ring mail (8, 39, D:2) 9 stones (12, 41, D:2) 6 stones (18, 28, D:2) a +0 dagger a rat corpse (skeletalised by now) (38, 39, D:2) 8 stones (42, 29, D:2) a +0 short sword a stone a kobold skeleton (42, 33, D:2) a rat skeleton an adder skeleton (48, 7, D:2) 4 boomerangs (51, 30, D:2) a +0 short sword a kobold skeleton (61, 42, D:2) a +0 dagger a goblin corpse (skeletalised by now) (67, 25, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (4, 4, D:3) a scroll of teleportation (4, 5, D:3) 17 gold pieces (7, 4, D:3) 14 gold pieces (8, -11, D:3) a +0 scale mail (12, -1, D:3) 3 stones a +0 whip (24, -17, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 1, D:3) a bat skeleton (27, -17, D:3) a hobgoblin corpse (skeletalised by now) (27, -15, D:3) a +0 dagger (35, 3, D:3) a +0 robe (38, -21, D:3) an amulet of reflection (40, -14, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (14, 23, D:4) a scroll of summoning (14, 24, D:4) a scroll of revelation (19, 34, D:4) a +0 spear (30, -10, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (32, 20, D:4) a +0 dagger (34, 23, D:4) a +0 dagger (35, 26, D:4) a +0 dagger a kobold skeleton (37, 19, D:4) a +0 robe (38, 11, D:4) a +0 hand axe (43, 4, D:4) a +0 ring mail (49, -9, D:4) a ball python corpse (skeletalised by now) (54, -4, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (7, -10, D:5) a +0 leather armour (8, -17, D:5) a +0 club a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (9, -17, D:5) a +0 halberd of venom (10, -17, D:5) a +0 hand axe an orc corpse (skeletalised by now) (10, -13, D:5) a +0 falchion (12, -20, D:5) 3 stones (29, 3, D:5) a +0 leather armour (29, 24, D:5) 4 atropa-tipped darts (30, 23, D:5) a +0 flail (39, -9, D:5) an adder skeleton (49, -13, D:5) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (14, 8, D:6) a +0 flail a +0 ring mail a +0 orcbow a centaur skeleton (19, 20, D:6) a staff of air (24, 12, D:6) a ring of magical power a +3 flail of freezing a +0 robe a +0 robe a +0 mace (25, 12, D:6) a +0 flail of venom a +0 robe (27, 3, D:6) a +0 ring mail (28, -3, D:6) 4 darts of disjunction (30, 11, D:6) a potion of moonshine {!q} (34, 15, D:6) a +0 hand axe (38, -19, D:6) a +0 dagger a +0 robe (38, 15, D:6) a +0 ring mail (39, -19, D:6) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (41, -19, D:6) a +0 war axe an orc corpse (skeletalised by now) (51, -19, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Beechew's Antique Weapon Shoppe a +0 quarterstaff (132 gold) a +0 flail (115 gold) a +0 mace (99 gold) a +1 dagger of holy wrath (349 gold) a +0 rapier (132 gold) a +0 dagger (66 gold) a +1 hand axe of freezing (409 gold) a +0 war axe (115 gold) (0, 0, D:7) a +0 giant club an ogre corpse (skeletalised by now) (1, 23, D:7) a +0 chain mail (14, 7, D:7) a +0 club an orc skeleton (14, 9, D:7) 6 stones (17, 9, D:7) a +0 flail (18, 28, D:7) a water moccasin corpse (skeletalised by now) (19, 9, D:7) 6 poisoned darts (22, 9, D:7) a +0 ring mail (23, 35, D:7) a +0 spear (27, 7, D:7) a +0 short sword a +0 trident an orc skeleton (27, 8, D:7) a +0 robe a +0 dagger an orc skeleton (27, 9, D:7) a +0 ring mail a +0 hand axe an orc skeleton (28, 6, D:7) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (28, 32, D:7) an iguana corpse (skeletalised by now) (29, 6, D:7) a +0 leather armour 2 boomerangs a +0 dagger (30, 5, D:7) a +0 short sword an orc skeleton (33, 11, D:7) a +0 scimitar (35, 7, D:7) a +0 robe a +2 long sword (38, 23, D:7) a +0 quarterstaff (50, 17, D:7) the +0 mace "Qyoteg" {protect, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Level 8 of the Dungeon [Shop] Guebbupuolu's Magic Scroll Shop a scroll of identify (26 gold) a scroll of revelation (97 gold) a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) a scroll of revelation (97 gold) a scroll of immolation (52 gold) a scroll of amnesia (52 gold) a scroll of revelation (97 gold) 2 scrolls of noise (26 gold) (0, 0, D:8) the +2 quarterstaff "Ifuqash" {reap, *Slow rN++ Str+3} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (3, 3, D:8) a scroll of noise {!r} (7, -28, D:8) a +0 sling (8, -28, D:8) a +0 whip (11, -21, D:8) a +0 halberd of protection (11, -20, D:8) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -19, D:8) a +0 spear a +0 scale mail a +0 buckler a +0 halberd a gnoll corpse (skeletalised by now) (18, -12, D:8) 2 large rocks (25, -4, D:8) a +0 flail (26, -20, D:8) a +0 orcbow (still there?) the amulet of Oparaul {Spirit rF+ Dex+2 Slay+3} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (27, -2, D:8) a scroll of noise {!r} (30, -5, D:8) a +0 whip (32, -19, D:8) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (unseen) (32, -15, D:8) a +0 leather armour a potion of brilliance (35, -5, D:8) a +4 long sword a +0 robe (37, -7, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, -14, D:8) a +4 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe a +0 short sword a +0 ring mail a +0 short sword 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple (10, 10, Temple) a +0 giant club an ogre corpse (skeletalised by now)