Syneil Level 1 of the Dungeon [Shop] Uppal's Assorted Antiques a potion of curing (69 gold) a scroll of enchant weapon (172 gold) a +2 pair of boots of stealth (494 gold) a +0 robe (16 gold) a potion of curing (69 gold) a +0 club (23 gold) a potion of heal wounds (115 gold) a +4 heavy arbalest (692 gold) [Shop] Luech's Distillery a potion of brilliance (unknown) (44 gold) a potion of invisibility (unknown) (88 gold) a potion of brilliance (unknown) (44 gold) 2 potions of might (88 gold) a potion of moonshine (11 gold) 2 potions of enlightenment (unknown) (110 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of lignification (33 gold) [Shop] Ucluw's Antique Armour Emporium a +2 chain mail of willpower (451 gold) a +1 buckler of protection (346 gold) a +2 pair of boots of rampaging (451 gold) a +3 leather armour of cold resistance (504 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 pair of boots (94 gold) [Shop] Kuoxaghu's Book Shop a book of the Grave (308 gold) a book of Cantrips (176 gold) a book of Frost (220 gold) a book of Geomancy (220 gold) a book of Burglary (242 gold) a book of Dangerous Friends (462 gold) a book of the Senses (440 gold) a book of Maladies (374 gold) a book of Debilitation (242 gold) a book of Party Tricks (242 gold) (0, 0, D:1) 6 stones (4, -31, D:1) a rat skeleton (10, -11, D:1) 8 stones (12, -1, D:1) a +0 robe (13, -17, D:1) a +0 club 4 stones a kobold skeleton (25, 11, D:1) 5 stones (38, -16, D:1) a +0 scale mail (41, 0, D:1) a +0 dagger (42, -10, D:1) a +0 dagger a jackal skeleton (45, -7, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (10, -6, D:2) a +0 trident (10, 14, D:2) a +0 club (13, -9, D:2) a +0 helmet (16, 0, D:2) a +0 whip a stone a jackal skeleton (20, 31, D:2) a +0 dagger (25, 23, D:2) a +0 leather armour (27, -3, D:2) a +0 club a hobgoblin skeleton (27, 1, D:2) an adder skeleton (28, 1, D:2) a bat skeleton (32, -27, D:2) 5 stones (36, 20, D:2) 4 large rocks (47, 1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, -21, D:3) a +0 sling (2, -16, D:3) 5 stones (5, -22, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (6, -22, D:3) a +0 whip a gnoll corpse (skeletalised by now) (7, -22, D:3) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (13, 1, D:3) a hobgoblin skeleton (13, 2, D:3) a jackal skeleton (14, 2, D:3) a jackal skeleton (15, 2, D:3) a jackal skeleton (26, 15, D:3) a stone (45, -14, D:3) a +0 flail (47, -11, D:3) a +0 club (48, -11, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (1, -3, D:4) a +0 ring mail a +3 short sword an orc corpse (1, -1, D:4) a ribbon worm corpse (2, 0, D:4) a +0 robe a +4 scythe of freezing the human corpse of Sigmund (3, 6, D:4) a +0 dagger a +0 sling (4, 9, D:4) 8 stones (6, -15, D:4) a +0 hand axe an orc corpse (7, -16, D:4) a +0 pair of boots (10, 0, D:4) 4 stones a +0 dagger (11, 7, D:4) a +0 robe the Ecumenical Temple