Syneil Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (6, 11, D:1) a rat corpse (skeletalised by now) (7, 11, D:1) a +0 whip (8, 12, D:1) a +0 short sword (11, 7, D:1) a +0 robe (14, 3, D:1) a bat corpse (skeletalised by now) (14, 4, D:1) a frilled lizard corpse (skeletalised by now) (15, 5, D:1) a rat corpse (skeletalised by now) (19, 0, D:1) a bat corpse (20, 14, D:1) 6 stones (23, 2, D:1) a +0 dagger (23, 15, D:1) a +0 leather armour (24, 0, D:1) 5 stones (24, 20, D:1) a flux talisman (26, 17, D:1) a +0 spear (31, 27, D:1) a +0 hand axe (32, 5, D:1) a rat skeleton (33, 4, D:1) 3 poisoned darts (35, 27, D:1) a +0 club (35, 28, D:1) a ball python skeleton (39, -4, D:1) a +0 club (41, 18, D:1) a hobgoblin skeleton (43, 11, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 0, D:2) a +0 short sword 3 poisoned darts a kobold corpse (7, -4, D:2) 5 large rocks (17, 2, D:2) a rat corpse