Syneil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -22, D:1) a +0 whip (4, -3, D:1) a +0 leather armour (6, -6, D:1) a +0 leather armour (8, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -8, D:1) a +0 whip (10, -9, D:1) a hobgoblin corpse (skeletalised by now) (11, -33, D:1) a jackal skeleton (11, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -32, D:1) a +0 club a jackal skeleton a jackal skeleton (13, -12, D:1) a bat corpse (skeletalised by now) (17, -33, D:1) a +0 sling (21, -28, D:1) a +0 dagger 5 stones a kobold skeleton (22, -23, D:1) a +0 whip a kobold skeleton (23, -11, D:1) a +0 sling (29, -5, D:1) a rat corpse (skeletalised by now) (31, -7, D:1) a rat corpse (skeletalised by now) (32, -22, D:1) a +0 short sword a ball python skeleton (34, -10, D:1) a rat corpse (skeletalised by now) (34, -7, D:1) a +0 dagger (35, -29, D:1) a quokka skeleton (41, -29, D:1) a +0 dagger a stone a quokka skeleton (42, -35, D:1) 6 boomerangs (42, -34, D:1) a +0 short sword a kobold skeleton (44, -23, D:1) a +0 sling (45, -32, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 31, D:2) a +0 short sword a kobold skeleton (15, 11, D:2) a rat skeleton (17, 30, D:2) a bat corpse (skeletalised by now) (18, 28, D:2) the felid corpse of Natasha (skeletalised by now) (29, 32, D:2) a +0 dagger (34, -3, D:2) a +0 dagger (35, 33, D:2) a ball python corpse (skeletalised by now) (38, 0, D:2) 4 stones (38, 23, D:2) a +0 leather armour (40, 34, D:2) a +1 hammer of protection (unseen) (46, 27, D:2) a +0 leather armour (54, 23, D:2) a +0 short sword (54, 44, D:2) 6 boomerangs Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (5, 19, D:3) a +0 leather armour