Syneil Level 1 of the Dungeon (0, 0, D:1) 2 stones a +0 dagger a kobold skeleton a bat skeleton (1, 0, D:1) a rat skeleton (2, -1, D:1) a +0 whip (2, 0, D:1) a ball python skeleton (4, 4, D:1) a +0 robe (5, -5, D:1) a +0 dagger (6, 12, D:1) 5 stones a rat skeleton (6, 23, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, -3, D:1) 6 stones (15, 3, D:1) 3 stones (23, -4, D:1) a +0 ring mail (24, 10, D:1) a +0 short sword 4 stones a kobold skeleton (24, 11, D:1) a rat skeleton (26, -6, D:1) a rat skeleton (26, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of light (2, -6, D:2) a +0 dagger a +0 robe (2, 4, D:2) a bat skeleton (3, -4, D:2) a bat skeleton (6, 16, D:2) a +0 leather armour (9, 2, D:2) 2 stones (25, 13, D:2) a rat corpse (28, 21, D:2) 2 stones (31, -9, D:2) a ball python corpse (32, 10, D:2) a ball python skeleton (36, 10, D:2) a +0 club (40, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (5, 0, D:3) a +0 whip 3 stones a kobold corpse (5, 1, D:3) a +0 club (14, 7, D:3) a +0 whip a gnoll corpse (20, 10, D:3) a goblin corpse (22, 3, D:3) a scroll of identify