Syneil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (14, -4, D:1) a +0 dagger a goblin skeleton (16, 6, D:1) a +0 dagger a goblin skeleton (17, 10, D:1) a +0 leather armour (19, -18, D:1) 9 stones (19, -10, D:1) 4 stones (21, -2, D:1) a ball python skeleton (26, 5, D:1) a +0 shortbow (35, -8, D:1) a +0 club (46, -11, D:1) a frilled lizard corpse (skeletalised by now) (48, -9, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 8, D:1) 5 atropa-tipped darts (54, -4, D:1) a +0 dagger (55, 26, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (31, 14, D:2) a +0 mace (33, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a potion of lignification (5, 2, D:3) a potion of heal wounds