Syneil Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -1, D:1) a quokka corpse (skeletalised by now) (8, 17, D:1) a +0 club a goblin skeleton (8, 18, D:1) a +0 whip (9, 18, D:1) a book of Geomancy (9, 20, D:1) a quokka skeleton (13, -3, D:1) a ball python corpse (skeletalised by now) (13, 3, D:1) a +0 short sword 2 stones (13, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 14, D:1) a +0 club (15, 36, D:1) a bat corpse (skeletalised by now) (19, -3, D:1) a rat corpse (skeletalised by now) (21, 21, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (27, 16, D:1) a ball python corpse (skeletalised by now) (31, 30, D:1) 4 stones (34, 4, D:1) a +0 club a rat skeleton (35, -8, D:1) a +0 mace (36, 28, D:1) a hobgoblin skeleton (44, 4, D:1) a ball python skeleton (49, -8, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Marrohum's Weapon Emporium a +0 sling (16 gold) a +0 club (11 gold) a +0 dagger (22 gold) 3 stones (3 gold) a +0 whip (27 gold) a +0 short sword (33 gold) a +0 sling (16 gold) a +2 heavy quarterstaff (211 gold) 7 stones (7 gold) a +0 dagger (22 gold) (0, 0, D:2) a +0 robe (3, 3, D:2) a +0 robe (6, 20, D:2) a +0 dagger (8, -2, D:2) a +0 pair of gloves (11, 4, D:2) a bat corpse (skeletalised by now) (13, -17, D:2) a frilled lizard corpse (skeletalised by now) (15, -21, D:2) a +0 club (17, 0, D:2) a jackal corpse (skeletalised by now) (18, -12, D:2) a quokka corpse (skeletalised by now) (19, -20, D:2) a human corpse (skeletalised by now) (23, 6, D:2) an adder skeleton (24, -1, D:2) a +0 club a +0 robe (32, 11, D:2) an adder skeleton (33, 18, D:2) a +0 robe (34, -10, D:2) a +0 club (35, -14, D:2) a +0 robe (37, 3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (0, 14, D:3) a hobgoblin corpse (skeletalised by now) (0, 15, D:3) a bat corpse (skeletalised by now) (0, 34, D:3) a +0 dagger (2, 8, D:3) a quokka corpse (skeletalised by now) (2, 32, D:3) My Sojourn through Swampland (4, 4, D:3) a book of Displacement (6, 8, D:3) a bat corpse (skeletalised by now) (7, 8, D:3) a +0 animal skin (12, 13, D:3) a +0 short sword a kobold skeleton (14, 40, D:3) a +0 dagger a goblin corpse (skeletalised by now) (25, 29, D:3) a +0 short sword a kobold skeleton (27, 10, D:3) a +0 whip a kobold skeleton (29, 7, D:3) 9 stones (29, 17, D:3) a +0 dagger a goblin skeleton (34, 32, D:3) a +0 hand axe (35, -9, D:3) a +0 ring mail (35, 34, D:3) a ring of ice (40, 41, D:3) a rat skeleton (41, 24, D:3) a rat skeleton (46, 4, D:3) a +0 dagger (49, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (4, -4, D:4) a book of Minor Magic (6, 14, D:4) a ball python corpse (skeletalised by now) (10, 0, D:4) 4 stones (17, 22, D:4) a book of Geomancy (22, 9, D:4) a +0 dagger (22, 15, D:4) a black bear skeleton (28, 8, D:4) a +0 robe (28, 10, D:4) a +0 dagger 5 stones (33, 8, D:4) a +0 club a kobold skeleton (45, -4, D:4) a +0 rapier (48, -2, D:4) a +0 short sword (48, -1, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 26, D:4) a book of Touch (52, 29, D:4) an iguana corpse (skeletalised by now) (53, -5, D:4) 2 potions of moonshine {!q} Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -1, D:5) a +0 leather armour (21, 20, D:5) an iguana skeleton (32, 23, D:5) a +0 club a +0 leather armour (33, 22, D:5) a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton (33, 23, D:5) a +0 flail (34, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, 27, D:5) a +0 falchion a +0 leather armour