Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (6, 20, D:1) a jackal skeleton (6, 22, D:1) a +0 flail (6, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 7, D:1) a +0 scale mail (15, 7, D:1) a bat corpse (skeletalised by now) (15, 16, D:1) a ring of flight (15, 20, D:1) a +0 dagger 3 stones (23, 13, D:1) a +0 chain mail (24, 16, D:1) a +0 dagger (31, 33, D:1) a ball python corpse (skeletalised by now) (31, 34, D:1) a +0 whip (46, 33, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (50, 17, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 19, D:2) a +0 leather armour (7, -29, D:2) a +0 leather armour (14, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 14, D:2) a bat skeleton (32, -26, D:2) a +0 club a goblin skeleton (33, -25, D:2) a +0 club (33, -23, D:2) an adder skeleton (34, 8, D:2) a +0 whip a stone a kobold skeleton (40, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 16, D:3) a rat corpse (skeletalised by now) (15, 4, D:3) a +0 spear (20, 53, D:3) a ball python corpse (skeletalised by now) (23, 20, D:3) 7 stones (23, 44, D:3) a rat skeleton (24, 42, D:3) a +0 club (26, 13, D:3) 5 gold pieces (26, 14, D:3) a potion of heal wounds (28, 13, D:3) a ring of fire (33, 28, D:3) a +0 dagger (38, 15, D:3) a beast talisman (44, 42, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (47, 21, D:3) a +0 short sword (49, 19, D:3) a +0 robe (49, 24, D:3) a ball python skeleton (49, 25, D:3) a +0 club a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 8, D:4) 6 gold pieces (6, 3, D:4) a ribbon worm corpse (6, 12, D:4) 15 gold pieces