Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 10, D:1) a hobgoblin corpse (skeletalised by now) (9, 18, D:1) a quokka skeleton (18, 25, D:1) a hobgoblin skeleton (28, 32, D:1) a jackal corpse (skeletalised by now) (28, 33, D:1) a +0 dagger (41, 26, D:1) a human skeleton (42, 10, D:1) a human skeleton (42, 11, D:1) a human skeleton (42, 26, D:1) a human skeleton (46, 11, D:1) a human skeleton (46, 26, D:1) a human skeleton (47, 25, D:1) a human skeleton (47, 26, D:1) a human skeleton (50, 41, D:1) a +0 short sword 2 stones (54, 44, D:1) an orb of mayhem (60, 41, D:1) a hobgoblin corpse (skeletalised by now) (61, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 whip a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 4, D:2) 4 boomerangs (4, 9, D:2) an adder corpse (8, 0, D:2) a dragon-coil talisman (13, -1, D:2) 5 stones (14, 12, D:2) a rat corpse (22, 23, D:2) a +0 heavy hand axe a +0 leather armour (23, 23, D:2) a +0 short sword an orc corpse (32, 0, D:2) a frilled lizard corpse (40, 9, D:2) a +0 club a goblin corpse