Syneil Level 1 of the Dungeon (0, 0, D:1) a staff of death (12, 11, D:1) a rat corpse (skeletalised by now) (16, 18, D:1) a jackal skeleton (16, 19, D:1) a rat skeleton (17, 31, D:1) a +0 club (18, 30, D:1) a +0 leather armour (19, 6, D:1) a +0 club a kobold skeleton (19, 30, D:1) a frilled lizard corpse (skeletalised by now) (22, 6, D:1) a +0 club 3 stones a kobold skeleton (22, 27, D:1) a +0 dagger (23, 12, D:1) a +0 club (26, 6, D:1) a +0 chain mail (27, -4, D:1) 4 stones (33, 10, D:1) 8 stones (33, 17, D:1) a +0 short sword 2 stones (44, 13, D:1) 5 stones (47, 28, D:1) a ball python corpse (skeletalised by now) (51, 33, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (33, -19, D:2) a bat corpse (33, -18, D:2) a dart slug corpse (41, 1, D:2) a +0 ring mail (43, -21, D:2) a +0 dagger a goblin corpse (44, -23, D:2) 4 stones