Dungeon Crawl Stone Soup version 0.33-a0-981-g4732f40816 (webtiles) character file. Game seed: 16596429784143185900 27 Syneil the Vexing (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Feb 21, 2025. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (479 turns). Syneil the Vexing (Poltergeist Enchanter) Turns: 479, Time: 00:01:38 Health: 0/17 AC: 1 Str: 4 XL: 2 Next: 93% Magic: 1/5 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls e - a scroll of identify {unknown} Potions c - 2 potions of invisibility d - a potion of heal wounds {unknown} Skills: + Level 3.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You see here a giant cockroach corpse. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! A hobgoblin comes into view. Found 10 gold pieces. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You now have 10 gold pieces. You see here a giant cockroach corpse. Found a scroll labelled UVIVIX NOIGU. A ball python comes into view. The ball python hisses angrily. You see here a scroll labelled UVIVIX NOIGU. e - a scroll labelled UVIVIX NOIGU The ball python bites you. You closely miss the ball python. The ball python closely misses you. You hit the ball python. You kill the ball python! Found 10 gold pieces. A goblin and a hobgoblin come into view. A giant cockroach comes into view. The hobgoblin shouts! You hear a shout! x3 A ball python comes into view. You hit the hobgoblin. The hobgoblin hits you. The hobgoblin resists with significant effort. The hobgoblin hits you. The hobgoblin resists with significant effort. The hobgoblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. You die... ..#...#≈≈≈≈......# #..# <.'.⌠.+~~~..⌠....# #..# ..'.⌠.+≈~~..⌠....# #..# ..#...#≈≈≈~......# #..## ###.###+#≈≈≈.....## .. ..+ +≈≈~......##.# +## +≈≈~.........# #≈≈≈...g..#.## ≈≈≈≈~...#@##.# ≈≈≈≈~$..#†# # ~≈~≈≈...#.# ......g.#.# ...B...#.# .... ... #.# #.# You could see a goblin. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 goblins (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 164 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 479 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.2 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 84 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 7 Armour: Skin || 32 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 468 | 0 | 151 | 139 | 1 | 468.0 | Dungeon | 468 | 468 | 0 | 151 | 139 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts