Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 18036951696167390527 4 Syneil the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 22, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (152 turns). Syneil the Vexing (Poltergeist Enchanter) Turns: 152, Time: 00:00:44 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 5 poisoned darts (quivered) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} Potions c - a potion of invisibility Skills: + Level 1.8 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the bat. The bat barely misses you. You closely miss the bat. The bat completely misses you. You hit the bat but do no damage. The bat hits you but does no damage. You hit the bat. You kill the bat! A rat comes into view. Items here: ( ) ††. A kobold comes into view. It is wielding a +0 whip. The rat squeaks loudly. Items here: ( ) ††. The rat twitches its whiskers. You hit the rat. The rat barely misses you. You hit the rat. The rat misses you. You barely miss the rat. The rat completely misses you. You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. Items here: ( ) ††. Found a scroll labelled QEHURH YNOEFU. A kobold is nearby! You see here a scroll labelled QEHURH YNOEFU. f - a scroll labelled QEHURH YNOEFU Found a stone staircase leading down. The kobold shouts! You hit the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! You start resting. A hobgoblin comes into view. A bat comes into view. The bat moves out of view. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The hobgoblin barely misses you. You catch the helpless hobgoblin completely off-guard! You puncture the hobgoblin! You kill the hobgoblin! The bat hits you. You die... ############ #>.........# ###....###.# #..).# #.# #....# #.# ## #....###.####.... #........†....... #.......@b###.... #.........# . ##.........# ##..#####.... ##..## ##.##. ##..## #..... #..## #### .. ##.## #.# #..# You could see a bat. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 152 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Dagger || 25 Use: Potion || 1 Stab: Invisible || 1 Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 8 | 75 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 8 | 75 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts