Dungeon Crawl Stone Soup version 0.33-a0-1012-gc279ef658a (webtiles) character file. Game seed: 12798138118365037306 5 Syneil the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Hexslinger on Feb 26, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (268 turns). Syneil the Vexing (Poltergeist Hexslinger) Turns: 268, Time: 00:00:52 Health: -1/12 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . b - +0 short sword rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour c - a +0 cloak (haunted) Potions d - a potion of moonshine {unknown} e - a potion of haste {unknown} g - a potion of cancellation {unknown} Skills: - Level 0.8 Fighting + Level 1.8 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting + Level 4.7 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal pauses to sniff the ground. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You aren't carrying any items that you can evoke. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The jackal barely misses you. There are monsters nearby! You unwield your +0 short sword. a - a +1 sling (weapon) You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal but does no damage. You unwield your +1 sling. b - a +0 short sword (weapon) The jackal bites you but does no damage. You hit the jackal. The jackal bites you. x2 You hit the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal completely misses you. The jackal bites you. You barely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal misses you. Unknown command. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. The jackal misses you. Unknown command. You closely miss the jackal. The jackal bites you. You die... ......##.#####.###....+.....#.# ......'.........'...#.#.....#.# #..#.######.######......#+###.# .....#...........#.##.#.#.# #.# #..#.######.######....#.#.###.# ..........#.# ####.......#.### #..#.####.#.# #.#...#.#.... ...#.# #.#'#########.#..##.#.#.. #. #.# #.#.....@hh.......#...... #. #.# #.#.#########.#.......... # #.# #.#.# ##............ #.# #.#.# ##..........#.# #. #.#.# #.............. #.#.#######..##.#.###.... #.#...............†...... .#######.#########h.#..#.#.#.... .......................#.#.###.. You could see 2 jackals. Vanquished Creatures A ball python (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 268 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, minmay_misc_feat_rugged, minmay_misc_feat_columns Action || total ---------------------------++------- Melee: Short sword || 17 Unarmed || 1 Fire: Sling || 11 Use: Scroll || 1 Armour: Skin || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 15 | 179 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 15 | 179 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts