Syneil Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (5, 22, D:1) 4 large rocks (5, 24, D:1) a ball python corpse (skeletalised by now) (6, 23, D:1) a ball python corpse (skeletalised by now) (18, 19, D:1) a hobgoblin corpse (skeletalised by now) (23, -5, D:1) a staff of alchemy (23, 11, D:1) a river rat skeleton (24, -12, D:1) 8 stones (25, 13, D:1) a river rat skeleton (26, 13, D:1) a river rat skeleton (28, -2, D:1) a +0 dagger (30, -2, D:1) a jackal corpse (skeletalised by now) (32, 14, D:1) a river rat skeleton (45, -9, D:1) a +0 club (45, -6, D:1) a rat corpse (skeletalised by now) (47, 9, D:1) 3 stones (48, 8, D:1) 2 stones (48, 9, D:1) a +0 spear (52, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 26, D:2) a hobgoblin skeleton (2, 17, D:2) a +0 ring mail (10, 18, D:2) a +2 helmet (19, 2, D:2) a +0 robe (19, 14, D:2) a +0 club a +0 robe the human skeleton of Jessica (20, 13, D:2) a +1 vampiric short sword 4 stones (20, 14, D:2) a +0 dagger (20, 17, D:2) a quokka skeleton an adder skeleton (20, 19, D:2) a +0 club (27, 21, D:2) a bat skeleton (28, 31, D:2) a bat corpse (skeletalised by now) (31, 27, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, 8, D:3) a +0 ring mail (15, 20, D:3) a hobgoblin corpse (skeletalised by now) (33, 1, D:3) a +4 quarterstaff of chaos (34, 4, D:3) a +0 hammer (34, 15, D:3) a +3 dagger (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a +2 dagger of electrocution (still there?) 4 poisoned darts (still there?) an orc corpse (still there?) a kobold corpse (still there?) (35, 18, D:3) a +0 robe (38, -25, D:3) a +0 ring mail