Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 28, D:1) a frilled lizard corpse (skeletalised by now) (7, 0, D:1) a +0 club a kobold skeleton (7, 1, D:1) a +0 dagger (10, 8, D:1) a +0 leather armour (10, 32, D:1) a +0 dagger (12, -5, D:1) a +0 dagger (14, 30, D:1) 5 poisoned darts (16, -2, D:1) a flux talisman (18, -11, D:1) a bat corpse (skeletalised by now) (19, 1, D:1) a +0 dagger (28, -5, D:1) 2 stones a +0 short sword a +0 club a goblin skeleton (30, 10, D:1) a +0 dagger a goblin corpse (31, -8, D:1) a +0 hand axe Level 2 of the Dungeon (12, -6, D:2) an adder corpse (12, 0, D:2) a potion of resistance (18, -13, D:2) a ball python corpse