Syneil Level 1 of the Dungeon [Shop] Qiekydeb's Assorted Antiques a +0 hand axe (51 gold) a potion of curing (51 gold) the +1 leather armour of Inference {rF+ rC- Int+4} (380 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). a scroll of identify (34 gold) a +0 phantom mirror (680 gold) a +0 Gell's gravitambourine (2/2) (680 gold) (0, 0, D:1) a +0 club (5, 26, D:1) a bat corpse (skeletalised by now) (12, 14, D:1) a +0 robe (14, 15, D:1) a ball python skeleton (16, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, 9, D:1) a ball python skeleton a bat skeleton (19, 9, D:1) a +0 short sword 5 stones (26, 27, D:1) a +0 hand axe (27, 34, D:1) 2 poisoned darts (30, 29, D:1) a +0 leather armour (30, 30, D:1) a +0 short sword (35, 15, D:1) 9 stones (42, 32, D:1) 2 poisoned darts (43, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (52, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 7, D:2) 5 stones (7, 17, D:2) a bat corpse (10, 7, D:2) a ball python corpse (skeletalised by now) (12, 10, D:2) a rat corpse (skeletalised by now) (13, 27, D:2) a rat corpse (skeletalised by now) (13, 31, D:2) 3 stones (16, 14, D:2) a bat corpse (skeletalised by now) (18, 30, D:2) a frilled lizard corpse (skeletalised by now) (20, 10, D:2) a +0 whip (21, 26, D:2) a ball python corpse (skeletalised by now) (31, 5, D:2) a +0 scale mail (33, 6, D:2) a giant cockroach corpse a hobgoblin corpse (33, 12, D:2) a bat corpse (36, 10, D:2) a giant cockroach corpse (38, 9, D:2) a +0 dagger a +0 robe (39, 9, D:2) a ball python corpse (39, 15, D:2) a +0 barding (40, 7, D:2) a +0 hand axe (41, 14, D:2) a +0 dagger