Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -8, D:1) a +0 leather armour (12, -7, D:1) a quokka corpse (skeletalised by now) (13, 24, D:1) a rat corpse (15, 28, D:1) a +0 cloak (21, -1, D:1) 5 stones (26, -12, D:1) a quokka corpse (skeletalised by now) (39, 23, D:1) 4 stones (41, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 28, D:1) 8 stones (51, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 20, D:1) a hobgoblin corpse (skeletalised by now) (52, 28, D:1) a +0 ring mail of cold resistance (54, 6, D:1) a +0 dagger (56, 10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (1, -9, D:2) a scroll of identify (3, 9, D:2) a scroll of teleportation