Syneil Level 1 of the Dungeon (19, -2, D:1) a +0 club (26, 12, D:1) a ball python skeleton (28, 27, D:1) a hobgoblin corpse (skeletalised by now) (30, -6, D:1) a +0 mace (38, 11, D:1) a +0 whip (42, 19, D:1) a +0 short sword 5 stones a kobold skeleton (46, -11, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) 2 stones (10, -9, D:2) a +0 war axe (11, -9, D:2) a frilled lizard corpse (skeletalised by now) (26, 5, D:2) an adder skeleton (27, 3, D:2) a ball python skeleton (32, 7, D:2) a hobgoblin skeleton (36, -8, D:2) a +0 flail (40, -15, D:2) a kobold corpse (skeletalised by now) (43, -18, D:2) a +0 leather armour (45, -6, D:2) a +0 club (51, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, -11, D:2) an adder corpse (skeletalised by now) (51, -10, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, 18, D:3) a +0 short sword a +0 falchion a +0 club a +0 leather armour an orc skeleton (3, 17, D:3) a +0 short sword a +0 leather armour (4, 15, D:3) a +0 flail a +0 leather armour a rat skeleton (8, 10, D:3) a +0 club a +0 robe a goblin corpse (skeletalised by now) (13, -9, D:3) a dart slug corpse (14, 11, D:3) a rat skeleton an adder skeleton a rat skeleton (15, 13, D:3) a ball python skeleton (16, 7, D:3) a frilled lizard skeleton (19, 8, D:3) a +0 whip 7 stones a kobold skeleton (26, 7, D:3) a +0 dagger 5 stones