Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse a quokka corpse (skeletalised by now) (2, -5, D:1) 6 stones (12, 8, D:1) a +0 club 6 stones (15, -3, D:1) a +0 robe (15, 12, D:1) a bat corpse (skeletalised by now) (15, 20, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (20, -2, D:1) a +0 dagger (26, -10, D:1) a hobgoblin skeleton (27, -15, D:1) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 15, D:1) a +0 robe (28, -3, D:1) a ball python skeleton (32, 4, D:1) a +0 robe (47, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 9, D:1) 5 stones a bat corpse (skeletalised by now) (48, -12, D:1) a +0 short sword Level 2 of the Dungeon