Syneil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -2, D:1) a +0 robe (14, 22, D:1) a +0 dagger a goblin skeleton (22, 36, D:1) a +0 dagger 3 stones (27, 36, D:1) a +0 quarterstaff (41, 33, D:1) a stone (44, -1, D:1) a maw talisman (44, 11, D:1) a +0 spear (47, 42, D:1) a +0 club (50, 31, D:1) a frilled lizard skeleton (53, 6, D:1) a +0 dagger (54, 16, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -8, D:2) a ball python corpse (skeletalised by now) (2, 4, D:2) a +0 dagger (10, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (16, -3, D:2) an adder skeleton (24, 23, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -6, D:2) a bat skeleton (26, 16, D:2) 7 stones (27, -28, D:2) a +0 giant club (27, -12, D:2) a +0 dagger (27, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -9, D:2) 2 stones (29, 1, D:2) a +0 flail (31, 10, D:2) a +0 mace (36, 15, D:2) a +0 dagger (39, -9, D:2) a rat corpse (skeletalised by now) (39, 25, D:2) a +0 ring mail (40, -17, D:2) a +0 chain mail (41, -11, D:2) a +0 dagger (42, 4, D:2) a frilled lizard corpse (skeletalised by now) (43, 10, D:2) a quokka corpse (skeletalised by now) (51, -10, D:2) a bat corpse (skeletalised by now) (56, -13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (60, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (9, -11, D:3) a +0 flail (11, 3, D:3) a +0 club a goblin corpse (16, -7, D:3) a +0 dagger a +0 dagger of venom a quokka corpse (18, -9, D:3) an adder corpse (32, 18, D:3) a +0 ring mail