Syneil Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -21, D:1) a rat corpse (skeletalised by now) (4, 14, D:1) a jackal skeleton (12, -21, D:1) a frilled lizard corpse (skeletalised by now) (14, -14, D:1) a ball python corpse (skeletalised by now) (15, 14, D:1) 3 poisoned darts (16, -11, D:1) a rat corpse (skeletalised by now) (17, -21, D:1) a quokka corpse (skeletalised by now) (19, -26, D:1) a +0 dagger (30, -13, D:1) a +0 war axe (31, -22, D:1) a +0 club (31, 8, D:1) a bat skeleton (31, 13, D:1) a +0 short sword a stone a kobold skeleton (42, -4, D:1) a goblin skeleton (44, -3, D:1) a hobgoblin skeleton (44, -2, D:1) a +0 mace (52, 8, D:1) a +0 whip (56, -20, D:1) a frilled lizard skeleton (56, -18, D:1) a ball python skeleton (56, -9, D:1) a +0 robe (56, -2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Desuobor's General Store a book of Winter (308 gold) a scroll of enchant weapon (82 gold) a +0 club (5 gold) the +11 spear "Vilonuir" {freeze, rElec rF+ rC+} (972 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. a scroll of identify (unknown) (22 gold) a +0 whip (27 gold) a wand of digging (3) (unknown) (138 gold) a +0 trident (38 gold) a lightning rod (4/4) (440 gold) [Shop] Gotibig's General Store a +0 ring mail (44 gold) a medusa talisman (275 gold) a +0 dagger of venom (48 gold) a potion of lignification (33 gold) 5 stones (5 gold) a scroll of identify (unknown) (22 gold) a scroll of blinking (104 gold) a scroll of identify (unknown) (22 gold) [Shop] Piolarunn's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +2 rapier of draining (547 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +2 heavy quarterstaff (525 gold) a +2 falchion of holy wrath (435 gold) a +2 dire flail of venom (450 gold) a +0 short sword (75 gold) a +0 hand axe (75 gold) (0, 0, D:2) a jackal corpse (skeletalised by now) (5, 2, D:2) a rat skeleton (5, 6, D:2) a +0 leather armour (8, 0, D:2) a rat skeleton (14, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, 16, D:2) 3 stones (16, 8, D:2) a quokka corpse (skeletalised by now) (17, 7, D:2) a +0 whip 4 stones a +0 dagger a kobold corpse (skeletalised by now) (18, 12, D:2) a bat corpse (skeletalised by now) (22, 24, D:2) a quokka skeleton (24, -3, D:2) a +0 dagger (30, -10, D:2) a +0 dagger (30, 20, D:2) a ball python skeleton (32, 26, D:2) a rat skeleton (34, 9, D:2) a +0 club (48, 7, D:2) a storm talisman Level 3 of the Dungeon (3, -28, D:3) a +0 robe (8, 4, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (8, 10, D:3) a +0 war axe an orc corpse (skeletalised by now) (11, -34, D:3) a +0 whip (15, 4, D:3) a +0 hand axe 4 stones (16, -10, D:3) a +0 dagger (25, -34, D:3) a +0 ring mail of willpower (32, -17, D:3) a jackal corpse (skeletalised by now) (32, -14, D:3) 3 stones (34, -29, D:3) a +0 club (36, -10, D:3) a +0 dagger (36, -5, D:3) a ring of poison resistance (38, -7, D:3) a ball python skeleton (38, -5, D:3) an adder skeleton (44, -27, D:3) a bat skeleton (45, -33, D:3) a +0 war axe (47, -21, D:3) a +0 short sword an orc skeleton (50, -28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (14, -1, D:4) 4 stones (19, 7, D:4) a ribbon worm corpse (19, 13, D:4) a +0 club (20, 19, D:4) 16 gold pieces (20, 22, D:4) a +0 falchion an orc corpse (26, 33, D:4) a giant cockroach corpse