Dungeon Crawl Stone Soup version 0.34-a0-64-g72f3ce39ca (webtiles) character file. Game seed: 13407157932485918142 35 Syneil the Shooter (level 3, 0/27 HPs) Began as a Coglin Hunter on May 21, 2025. Slain by Sigmund ... wielding a +0 scythe of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1259 turns). Syneil the Shooter (Coglin Hunter) Turns: 1259, Time: 00:01:57 Health: 0/27 AC: 3 Str: 11 XL: 3 Next: 35% Magic: 3/3 EV: 11 Int: 8 God: Gold: 49 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Yadidatum} rCold . . . d - +0 sling {Arun} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: confused, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yadidatum} d - a +0 sling (offhand) {Arun} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of fog {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of amnesia {unknown} Potions e - 2 potions of heal wounds {unknown} f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (heavily wounded, 51% to hit) You shoot a sling bullet. x2 The bat closely misses you. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (heavily wounded, 51% to hit) You shoot a sling bullet. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (moderately wounded, 51% to hit) You shoot a sling bullet. x2 The bat hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (moderately wounded, 51% to hit) You shoot a sling bullet. x2 The bat hits you but does no damage. Fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (51% to hit) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. You hear some strange, mumbled words. You are confused. Non-targeted confused fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Dir - look around, f - activate You shoot a sling bullet. x2 Something hits you but does no damage. Non-targeted confused fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Dir - look around, f - activate You shoot a sling bullet. x2 Something hits you. * * * LOW HITPOINT WARNING * * * Non-targeted confused fire: a) +2 sling {Yadidatum} Press: ? - help, Q - select action Dir - look around, f - activate You shoot a sling bullet. x2 Something hits you. You die... ### #.. #.# #.# #.#######.# ....>{.@..##### #.###.........######## #.#######......... ... ####.######## ...# #..........# .... #....#####.# ### #..>.# .# .# ####.# ##. .# #..#.#######.# #.. .# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:2) 2 bats (D:2) A goblin (D:2) 2 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Syneil the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached skill level 4 in Ranged Weapons 220 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 876 | D:2 | Noticed Terence 1160 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 1242 | D:2 | Noticed Sigmund 1259 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_loops_ring, kennysheep_another_room, chequers_serial_rivers_micro_a, minmay_ruptured, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 142 Armour: Leather armour || 25 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1197 | 80 | 39 | 973 | 2 | 638.5 | Dungeon | 1277 | 1197 | 80 | 39 | 973 | 2 | 638.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 377 daAuts